4 x 2 (8)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

180m

Range

10.42 RPS

Firerate

0.05%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1.35 to 1.35 (65%)

Recoil X

3.85 to 4.35 (65%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 77 70 38 45
Zombie 77 70 38 49
Animal 77 70 45 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 25
Resource 25
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
2 x
=
100%
Tool
+
3 x
+
4 x
+
+
+
=
Tool
M1A1_Thompson_Tactical.dat
GUID 22079e981ef94413908b42681a0dbe14

Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 37985

Size_X 4
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.22
Aiming_Movement_Speed_Multiplier 0.85

Magazine 37700

Hook_Barrel
Hook_Grip
Hook_Tactical
Hook_Sight

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35054
Attachment_Caliber_4 35056

Magazine_Calibers 1
Magazine_Caliber_0 35298

Requires_NonZero_Attachment_Caliber true

Range 180
Ballistic_Drop 0.0025
//Ballistic_Steps 50
Ballistic_Travel 7
Damage_Falloff_Range 0.05
Damage_Falloff_Multiplier 0.1

Firerate 4
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.55
Player_Arm_Multiplier 0.65
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 70
Zombie_Leg_Multiplier 0.55
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 70
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25

Durability 0.05

Spread_Aim 0.055
Spread_Hip 0.11

Recoil_Min_X -1.35
Recoil_Max_X 1.35
Recoil_Min_Y 3.85
Recoil_Max_Y 4.35

Recover_X 0.65
Recover_Y 0.65

Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.002
Shake_Max_Y -0.0028
Shake_Min_Z -0.0055
Shake_Max_Z -0.0074

Muzzle 35000
Shell 35006

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 37704
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 3
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 4
//组件↑
Blueprint_1_Supply_3_ID 38231
Blueprint_1_Supply_3_Amount 1
//护木↑
Blueprint_1_Supply_4_ID 38086
Blueprint_1_Supply_4_Amount 1
//枪托↑
Blueprint_1_Supply_5_ID 38087
Blueprint_1_Supply_5_Amount 1
//握把↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37985
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 37704
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27