5 x 2 (10)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
250m
Range
13.89 RPS
Firerate
0.042%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.05 to 1.95 (33%)
Recoil X
3.15 to 4.35 (68%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 73 | 67 | 28 | 35 |
Zombie | 73 | 67 | 28 | 35 |
Animal | 73 | 67 | 35 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 30 |
Resource | 30 |
Object | 30 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Vector_10mm_Long.dat
GUID 1292b9c36383471990eb901244148a8b
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 38000
Size_X 5
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Magazine 36449
Barrel 35709
Sight 35688
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3
Aiming_Movement_Speed_Multiplier 0.85
Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical
Ammo_Min 5
Ammo_Max 15
Safety
Semi
Auto
Bursts 2
Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35197
Attachment_Caliber_4 35198
Magazine_Calibers 1
Magazine_Caliber_0 35198
Requires_NonZero_Attachment_Caliber true
Range 250
Ballistic_Drop 0.0025
//Ballistic_Steps 50
Ballistic_Travel 8
Damage_Falloff_Range 0.13
Damage_Falloff_Multiplier 0.15
Firerate 3
Action Trigger
Player_Damage 67
Player_Leg_Multiplier 0.43
Player_Arm_Multiplier 0.53
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1
Zombie_Damage 67
Zombie_Leg_Multiplier 0.43
Zombie_Arm_Multiplier 0.53
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1
Animal_Damage 67
Animal_Leg_Multiplier 0.53
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30
Durability 0.042
Spread_Aim 0.04
Spread_Hip 0.22
Recoil_Min_X -1.05
Recoil_Max_X 1.95
Recoil_Min_Y 3.15
Recoil_Max_Y 4.35
Recover_X 0.33
Recover_Y 0.68
Shake_Min_X -0.00112
Shake_Max_X 0.00112
Shake_Min_Y -0.002
Shake_Max_Y -0.0028
Shake_Min_Z -0.0055
Shake_Max_Z -0.0074
Muzzle 35000
Shell 35006
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36182
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 36453
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 4
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 10
//组件↑
Blueprint_1_Supply_3_ID 38231
Blueprint_1_Supply_3_Amount 1
//护木↑
Blueprint_1_Supply_4_ID 38086
Blueprint_1_Supply_4_Amount 1
//枪托↑
Blueprint_1_Supply_5_ID 38086
Blueprint_1_Supply_5_Amount 1
//枪管↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 38000
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36453
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27