6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

90m

Range

10.42 RPS

Firerate

0.09%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-5.45 to 5.56 (35%)

Recoil X

12.35 to 21.1 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 28 18 18
Zombie 49 45 29 29
Animal 30 28 18 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (6)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
2 x
=
100%
Tool
16 x
+
5 x
=
Tool
=
2 x
Tool
=
2 x
Tool
+
+
2 x
=
Tool
Tool
=
2 x
Tool
+
3 x
+
2 x
=
Tool
Tool
+
3 x
+
2 x
+
=
Tool
MK-12_Derya.dat
GUID 193542e87f04434c8026a45610b04054

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 38159


Size_X 6
Size_Y 2
Size_Z 0.35
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.28
Aiming_Movement_Speed_Multiplier 0.85

Magazine 38155
Sight 38061
Barrel 38158

Hook_Barrel
Hook_Sight
Hook_Grip
Hook_Tactical

Ammo_Min 4
Ammo_Max 5

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35070
Attachment_Caliber_4 35337

Magazine_Calibers 1
Magazine_Caliber_0 35337

Requires_NonZero_Attachment_Caliber true

Range 90
Ballistic_Drop 0.003
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.25

Firerate 4
Action Trigger

Player_Damage 28
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.65
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.65
Zombie_Arm_Multiplier 0.65
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 28
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.09

Spread_Aim 1
Spread_Hip 0.04
Spread_Prone 1
Spread_Crouch 1

Recoil_Min_X -5.45
Recoil_Max_X 5.56
Recoil_Min_Y 12.35
Recoil_Max_Y 21.1

Recover_X 0.35
Recover_Y 0.75

Shake_Min_X -0.0012
Shake_Max_X 0.0012
Shake_Min_Y -0.0035
Shake_Max_Y -0.0045
Shake_Min_Z -0.0085
Shake_Max_Z -0.01

Muzzle 35003
Shell 35016

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36177
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36177
Blueprint_1_Supply_0_Amount 16
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 5
//BLUEPRINT蓝图
Blueprint_1_Tool 38076
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 38159
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36177
Blueprint_2_Output_0_Amount 2
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27