6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

90m

Range

10.42 RPS

Firerate

0.09%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-5.45 to 5.56 (35%)

Recoil X

12.35 to 21.1 (75%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 28 18 18
Zombie 49 45 29 29
Animal 30 28 18 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67

Magazines (6)

Magazines that can be attached to this weapon

Barrels (6)

Barrels that can be attached to this weapon

Repair
0%
+
3 x
+
2 x
=
100%
Tool
+
3 x
+
2 x
=
Tool
MK-12_Derya_IPSC.dat
GUID aeaaa1035be84e7bb05aeea5d2666ba8

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 38160


Size_X 6
Size_Y 2
Size_Z 0.35
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.28
Aiming_Movement_Speed_Multiplier 0.85

Magazine 38156
Sight 38098
Barrel 38158
Grip 35078
Tactical 35084

Hook_Barrel
Hook_Sight
Hook_Grip
Hook_Tactical

Ammo_Min 4
Ammo_Max 10

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 35000
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35070
Attachment_Caliber_4 35337

Magazine_Calibers 1
Magazine_Caliber_0 35337

Requires_NonZero_Attachment_Caliber true

Range 90
Ballistic_Drop 0.003
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.25

Firerate 4
Action Trigger

Player_Damage 28
Player_Leg_Multiplier 0.65
Player_Arm_Multiplier 0.65
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.65
Zombie_Arm_Multiplier 0.65
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 28
Animal_Leg_Multiplier 0.65
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.09

Spread_Aim 1
Spread_Hip 0.04
Spread_Prone 1
Spread_Crouch 1

Recoil_Min_X -5.45
Recoil_Max_X 5.56
Recoil_Min_Y 12.35
Recoil_Max_Y 21.1

Recover_X 0.35
Recover_Y 0.75

Shake_Min_X -0.0012
Shake_Max_X 0.0012
Shake_Min_Y -0.0035
Shake_Max_Y -0.0045
Shake_Min_Z -0.0085
Shake_Max_Z -0.01

Muzzle 35003
Shell 35016

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36177
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 38159
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 3
//组件↑
Blueprint_1_Supply_2_ID 38083
Blueprint_1_Supply_2_Amount 2
//喷漆↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27

Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 38160
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 38159
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27