Car
Engine type
65 KPH (40 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
1,750 HP
Max health
30 (6×5)
Trunk storage slots
2,250 L
Fuel capacity
1.2 L/s
Fuel burn rate
31 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Turrets (2)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (9 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-5 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 100 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 1 m/s
- Self damage
- ×0.2
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
12°
Steering at full speed
32
Brake force
Defense & misc
×2
Carjack force
Firetruck
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61005 | Fire Inline | 50.00 % | 2 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 9bdcc76ebf624495b2abf372dd0c3b64
Type Vehicle
Rarity Uncommon
ID 4035
Speed_Min -6
Speed_Max 14.5
Steer_Min 12
Steer_Max 32
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 2250
Fuel_Burn_Rate 1.2
Health_Min 1250
Health_Max 1750
Health 1750
Bumper_SpeedDamageThreshold 1
Bumper_SelfDamageMultiplier 0.2
Bumper_ZombieDamage 100
Default_Battery 7a4937c718bc46b79d38c23efb543cf4
Tire_ID 4707
Trunk_Storage_X 6
Trunk_Storage_Y 5
Explosion 4104
Cam_Follow_Distance 8
Exit 3
Drops_Table_ID 4203
Drops_Min 3
Drops_Max 5
IgnitionAudioClip Sounds/Vehicles/Ignition_MilitaryHeavy.wav
HornAudioClip Sounds/Vehicles/New/Horn_0.wav
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_Details_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Pitch_Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Pitch_Model_1
MaterialIndex 0
}
]
ExplosionBurnMaterialSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_Details_0
MaterialIndex 0
}
{
Path Model_Details_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Pitch_Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Pitch_Model_0
MaterialIndex 1
}
{
Path Turrets/Turret_1/Yaw/Pitch/Pitch_Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Yaw_Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Yaw_Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Platform/Platform_Pivot/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Platform/Platform_Pivot/Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Piston_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Piston_0
MaterialIndex 0
}
]
DefaultPaintColors
[
#903739
]
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_4
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_4
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_5
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_5
ModelUseColliderPose true
}
]
ReverseGearRatio 7
ForwardGearRatios
[
30
24
19
15
12
10
]
GearShift_UpThresholdRPM 4200
GearShift_Duration 0.35
GearShift_Interval 0.7
EngineIdleRPM 800
EngineMaxRPM 5500
EngineMaxTorque 8.0
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 1.5
MaxVolume 1.0
}
Turrets 2
Turret_0_Seat_Index 0
Turret_0_Item_ID 6408
Turret_0_Yaw_Min -160
Turret_0_Yaw_Max 160
Turret_0_Pitch_Min 55
Turret_0_Pitch_Max 110
Turret_1_Seat_Index 1
Turret_1_Item_ID 6929
Turret_1_Yaw_Min -90
Turret_1_Yaw_Max 90
Turret_1_Pitch_Min 20
Turret_1_Pitch_Max 90