Plane
Engine type
122 KPH (76 MPH)
Forward speed
22 KPH (14 MPH)
Reverse speed
5,000 HP
Max health
65,000 L
Fuel capacity
4.2 L/s
Fuel burn rate
4 hours, 17 minutes
Full tank runtime
No
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
40°
Max steering angle
60°
Steering at full speed
32
Brake force
5.5
Lift
2
Turn responsiveness
Defense & misc
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID cc9d043bf2ef4b0d9bd36c5cca7bb62e
Type Vehicle
Rarity Epic
ID 44000
Speed_Min -5
Speed_Max 27
Steer_Min 60
Steer_Max 40
Brake 32
Lift 5.5
Fuel_Min 65000
Fuel_Max 65000
Fuel 65000
Health_Min 5000
Health_Max 5000
Health 5000
LockMouse
Engine Plane
Sleds
Crawler
Traction
Pitch_Idle 0.5
Pitch_Drive 0.05
BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery False
BatteryMode_Driving Charging
BatteryMode_Empty Charging
Explosion 20
Tires_Invulnerable
Cam_Follow_Distance 7.5
Can_Be_Locked False
Drops_Table_ID 44020
Drops_Min 0
Drops_Max 0
Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 44017
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180
Turret_0_Ignore_Aim_Camera
Asset_Bundle_Version 2