Car

Engine type

81 KPH (50 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

1,000 HP

Max health

40 (10×4)

Trunk storage slots

3,000 L

Fuel capacity

4.2 L/s

Fuel burn rate

11 minutes, 54 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 4-10 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×1.5
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

22°

Max steering angle

15°

Steering at full speed

32

Brake force

Defense & misc

×0.85

Passenger explosion damage

Protections
Invulnerable Puncture proof
Tarantula Where to find this Vehicle
100%
Easter Island map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Vermillin Land 7.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
6601 Vermillin Land 6.98 % 9
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Tarantula.dat
GUID adc4e0a13f6a44909687b937cc5a1b4c
Type Vehicle
Rarity Epic
ID 6616

Speed_Min -6
Speed_Max 18

Steer_Min 15
Steer_Max 22

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 3000

Fuel_Burn_Rate 4.2

Health_Min 500
Health_Max 600
Health 1000

Drops_Min 4
Drops_Max 10

Traction

Physics_Profile 7238e26796614c48b3ce72492b988e44

Bumper_Multiplier 1.5
Passenger_Explosion_Armor .85

Trunk_Storage_X 10
Trunk_Storage_Y 4

Explosion 20
Tires_Invulnerable
Invulnerable

Bypass_ID_Limit

BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery False
BatteryMode_Driving Charging
BatteryMode_Empty Charging

HornAudioClip core.masterbundle:Sounds/CarHorn_03.mp3
Has_Clip_Prefab false

Explosion_Force_Multiplier 2

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
]

DefaultPaintColors
[
	"#7A4A50" // Vermillin
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 8
ForwardGearRatios
[
	20
	12.56
]
GearShift_UpThresholdRPM 3500
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3.2

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}