Plane

Engine type

99 KPH (62 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

1,000 HP

Max health

35 (7×5)

Trunk storage slots

1,750 L

Fuel

1.75 L/s

Fuel burn rate

16 minutes, 40 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

Steering at full speed

32

Brake force

5

Lift

2

Turn responsiveness

Defense & misc

Protections
Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Rescue_Plane.dat
GUID 2eff4c9294164f599ae33c57acbc9307
Type Vehicle
Rarity Epic
ID 6607

Speed_Min -4
Speed_Max 22

Steer_Min 8
Steer_Max 32

Brake 32
Lift 5

Fuel 1750

Fuel_Burn_Rate 1.75

Health_Min 750
Health_Max 900
Health 1000

LockMouse
Engine Plane
Sleds
Traction

Trunk_Storage_X 7
Trunk_Storage_Y 5

Explosion 20
Tires_Invulnerable

BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery False
BatteryMode_Driving Charging
BatteryMode_Empty Charging

IgnitionAudioClip core.masterbundle:Vehicles/AN2/Ignition.mp3
Has_Clip_Prefab false

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
]
// rotors aren't paintable due to bluring :(

DefaultPaintColors
[
	"#C1AC41" // Albatross
]