1 x 1 (1)

Inventory Size

10m

Explosion Range

No

Flash Effect

Yes

Explosive

34

Explosion Effect ID

Yes

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 75
Zombie 500
Animal 300
Vehicle 400
Structure Damage
Damage
Barricade 25
Structure 25
Resource 500
Object 250
2 blueprints
Tool
=
2 x
Tool
Metro_Grenade_Makeshift_Impact.dat
GUID b2d9d42180f94f6fa476556b4d4c7ad3

Type Throwable
Rarity Uncommon
Useable Throwable
ID 57668  

Size_X 1
Size_Y 1
Size_Z 0.2625

Player_Damage 75
Zombie_Damage 500
Animal_Damage 300
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 400
Resource_Damage 500
Object_Damage 250

Range 10
Explode_On_Impact
Explosion 34

Explosive

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 57541 
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Products 2
Blueprint_0_Build 32
Blueprint_0_Tool 141
Blueprint_0_Map Elver

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 57668
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 1
Blueprint_1_Build 27