2 x 2 (4)

Inventory Size

0%

Movement Speed

No

Radiation Proof

3 blueprints
Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
Spawn Tables
Spawn Id Spawn Name Items in Pool
51310 Den 140
51080 Prisoner 132
51115 Militia 130
51116 Militia clothes 79
BalaclavaBlack.dat
GUID 72c6d5718cfb4e4290b1034afa1b1ec0
Type Mask
Rarity Rare
Useable Clothing
ID 51101

Size_X 2
Size_Y 2
Size_Z 0.3

Blueprints 2
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 51101
Blueprint_0_Product 51020
Blueprint_0_Products 2
Blueprint_0_Build 32
Blueprint_1_Type Repair
Blueprint_1_Searchable False
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51020
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32