Car
Engine type
52 KPH (32 MPH)
Forward speed
24 KPH (15 MPH)
Reverse speed
1,500 HP
Max health
40 (4×10)
Trunk storage slots
2,000 L
Fuel capacity
2.05 L/s
Fuel burn rate
16 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
14°
Steering at full speed
24
Brake force
Defense & misc
×0.2
Passenger explosion damage
Protections
Sagaie
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 2047 | France Tank | 33.33 % | 2 |
| 2050 | Military Border Tanks France | 33.33 % | 2 |
| 2036 | Tanks France | 33.33 % | 2 |
| 2051 | France Military Border France | 5.00 % | 6 |
| 2048 | Military Border France | 5.00 % | 6 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 36f6b949fe0f4f6b8746c8a57e4a1ea1
Type Vehicle
Rarity Legendary
ID 702
Speed_Min -5.4
Speed_Max 11.46
Steer_Min 14
Steer_Max 32
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 1100
Health_Max 1300
Health 1500
Exit 4
Cam_Follow_Distance 8.5
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.2
Traction
Trunk_Storage_X 4
Trunk_Storage_Y 10
Explosion 20
Invulnerable
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 3059
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 70
Turret_0_Pitch_Max 100
HornAudioClip core.masterbundle:Sounds/CarHorn_03.mp3
Physics_Profile 2b01cf6b7a604d9ca49a8f8bde57b415
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#848FA1" // French Military
]
GearShift_VisibleInHUD true
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_4
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_5
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
13
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIDleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 5.5
EngineSound_Type EngineRPMSimple
EngineSound
{
IDlePitch 0.9
IDleVolume 0.75
MaxPitch 1.1
MaxVolume 1.0
}