Car

Engine type

52 KPH (32 MPH)

Forward speed

24 KPH (15 MPH)

Reverse speed

1,500 HP

Max health

40 (4×10)

Trunk storage slots

2,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

16 minutes, 15 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
360°
Yaw (left/right)
360° (full rotation)
Pitch (up/down)
70° to 100°

Sagaie Cannon
Mounted gun · ID 3059

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×2
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

14°

Steering at full speed

24

Brake force

Defense & misc

×0.2

Passenger explosion damage

Protections
Invulnerable
Sagaie Where to find this Vehicle
100%
France map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
France Tank 33.3 %
Military Border Tanks France 33.3 %
Tanks France 33.3 %
France Military Border France 5.0 %
Military Border France 5.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (5)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
2047 France Tank 33.33 % 2
2050 Military Border Tanks France 33.33 % 2
2036 Tanks France 33.33 % 2
2051 France Military Border France 5.00 % 6
2048 Military Border France 5.00 % 6
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Sagaie.dat
GUID 36f6b949fe0f4f6b8746c8a57e4a1ea1
Type Vehicle
Rarity Legendary
ID 702

Speed_Min -5.4
Speed_Max 11.46

Steer_Min 14
Steer_Max 32

Brake 24

Fuel_Min 200
Fuel_Max 400
Fuel 2000

Health_Min 1100
Health_Max 1300
Health 1500

Exit 4

Cam_Follow_Distance 8.5
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.2

Traction

Trunk_Storage_X 4
Trunk_Storage_Y 10

Explosion 20
Invulnerable

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 3059
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 70
Turret_0_Pitch_Max 100

HornAudioClip core.masterbundle:Sounds/CarHorn_03.mp3


Physics_Profile 2b01cf6b7a604d9ca49a8f8bde57b415

Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Turrets/Turret_1/Yaw/Pitch/Model_0
		MaterialIndex 0
	}
	{
		Path Turrets/Turret_1/Yaw/Pitch/Model_1
		MaterialIndex 0
	}
	{
		Path Turrets/Turret_1/Yaw/Model_0
		MaterialIndex 0
	}
	{
		Path Turrets/Turret_1/Yaw/Model_1
		MaterialIndex 0
	}
]


DefaultPaintColors
[
	"#848FA1" // French Military
]


GearShift_VisibleInHUD true
WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_4
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_5
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
	13
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIDleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 5.5

EngineSound_Type EngineRPMSimple
EngineSound
{
	IDlePitch 0.9
	IDleVolume 0.75
	MaxPitch 1.1
	MaxVolume 1.0
}