Car

Engine type

74 KPH (46 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

600 HP

Max health

15 (5×3)

Trunk storage slots

1,500 L

Fuel capacity

2.05 L/s

Fuel burn rate

12 minutes, 11 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

48°

Max steering angle

28°

Steering at full speed

32

Brake force

Compact Where to find this Vehicle
100%
France map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Compact 100.0 %
Civilian France 28.9 %
France Civilian France 28.9 %
France Milita France 17.0 %
Milita France 17.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (5)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
2031 Compact 100.00 % 1
2037 Civilian France 28.93 % 3
2038 France Civilian France 28.93 % 3
2053 France Milita France 17.02 % 7
2052 Milita France 17.02 % 7
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Compact.dat
GUID ff82c9d16c32425a973823dcf6020357
Type Vehicle
ID 730

Speed_Min -6
Speed_Max 16.5

Steer_Min 28
Steer_Max 48

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 1500

Health_Min 350
Health_Max 450
Health 600

Trunk_Storage_X 5
Trunk_Storage_Y 3

Explosion 20

IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_02.mp3

Physics_Profile 2b01cf6b7a604d9ca49a8f8bde57b415

Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]

DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
	MinSaturation 0.15
	MaxSaturation 0.7
	MinValue 0.15
	MaxValue 0.9
	GrayscaleChance 0.1
}

GearShift_VisibleInHUD true
WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
	14
	8.75
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 5.5

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}