Train
Engine type
113 KPH (70 MPH)
Forward speed
113 KPH (70 MPH)
Reverse speed
Indestructible
Health
35 (5×7)
Trunk storage slots
4,000 L
Fuel
4.2 L/s
Fuel burn rate
15 minutes, 52 seconds
Full tank runtime
Yes
Can be locked
Turrets (4)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- None (rail-locked)
Train info
Trains are rail-locked - they only travel along map-defined train tracks and can't be steered freely. They're indestructible (engine forces no decay regardless of vulnerability flags) and never roll a destruction loot table. Their speed is also not multiplied by 1.25 internally like every other engine type.
1.3 m
Track offset
7 m
Wheel offset
Rail-locked
Movement
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 16571d12ffa140edb3ddfca840670ffc
Type Vehicle
Rarity Legendary
ID 721
Speed_Min -25.2
Speed_Max 25.2
Fuel 4000
Health_Min 10000
Health_Max 10000
Health 10000
Exit 3
Cam_Follow_Distance 9.5
Passenger_Explosion_Armor 0.5
LockMouse
Engine Train
Train_Track_Offset 1.3
Train_Wheel_Offset 7
Train_Car_Length 0
Pitch_Idle 0.625
Pitch_Drive 0.01
Trunk_Storage_X 5
Trunk_Storage_Y 7
Explosion 20
Invulnerable
Explosions_Invulnerable
Environment_Invulnerable
Bumper_Invulnerable
Turrets 4
Turret_0_Seat_Index 1
Turret_0_Item_ID 3075
Turret_0_Yaw_Min -129
Turret_0_Yaw_Max 129
Turret_0_Pitch_Min 55
Turret_0_Pitch_Max 100
Turret_1_Seat_Index 2
Turret_1_Item_ID 3075
Turret_1_Yaw_Min -129
Turret_1_Yaw_Max 129
Turret_1_Pitch_Min 55
Turret_1_Pitch_Max 100
Turret_2_Seat_Index 3
Turret_2_Item_ID 3077
Turret_2_Yaw_Min 0
Turret_2_Yaw_Max 180
Turret_2_Pitch_Min 75
Turret_2_Pitch_Max 105
Turret_3_Seat_Index 4
Turret_3_Item_ID 3077
Turret_3_Yaw_Min -180
Turret_3_Yaw_Max 0
Turret_3_Pitch_Min 75
Turret_3_Pitch_Max 105
//Turret_4_Seat_Index 0
//Turret_4_Yaw_Min -360
//Turret_4_Yaw_Max 360
//Turret_4_Pitch_Min 5
//Turret_4_Pitch_Max 125