Car

Engine type

45 KPH (28 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

1,100 HP

Max health

35 (7×5)

Trunk storage slots

2,500 L

Fuel capacity

2.05 L/s

Fuel burn rate

20 minutes, 19 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
290°
Yaw (left/right)
-145° to 145°
Pitch (up/down)
45° to 105°

HMG
Mounted gun · ID 1394

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×2
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

48°

Max steering angle

24°

Steering at full speed

24

Brake force

Defense & misc

×0.2

Passenger explosion damage

Protections
Invulnerable Puncture proof
Spawn tables (2)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
1024 Greece Military Spartan 100.00 % 1
1023 Greece Military High 8.18 % 7
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Spartan.dat
GUID 3cfedf47a1fc4a1cb18839079bcee762
Type Vehicle
Rarity Legendary
ID 3500

Speed_Min -4
Speed_Max 10

Steer_Min 24
Steer_Max 48

Brake 24

Fuel_Min 200
Fuel_Max 400
Fuel 2500

Health_Min 800
Health_Max 1000
Health 1100

Exit 3.5

//Cam_Follow_Distance 7.5
//Cam_Driver_Offset -0.0625
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.2

Crawler
Traction

Trunk_Storage_X 7
Trunk_Storage_Y 5

Explosion 20
Invulnerable
Tires_Invulnerable

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 1394
Turret_0_Yaw_Min -145
Turret_0_Yaw_Max 145
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105