Car
Engine type
68 KPH (42 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
520 HP
Max health
20 (5×4)
Trunk storage slots
1,990 L
Fuel capacity
2.05 L/s
Fuel burn rate
16 minutes, 10 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
24°
Max steering angle
12°
Steering at full speed
40
Brake force
Defense & misc
Protections
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 1025 | Greece Military Chariot | 100.00 % | 1 |
| 1023 | Greece Military High | 12.27 % | 7 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 6db234d3fcb9460f9d20118c5321f259
Type Vehicle
Rarity Legendary
ID 3501
Speed_Min -6
Speed_Max 15
Steer_Min 12
Steer_Max 24
Brake 40
Fuel_Min 200
Fuel_Max 400
Fuel 1990
Health_Min 350
Health_Max 450
Health 520
Traction
LockMouse
Explosion 20
Invulnerable
Tires_Invulnerable
//Cam_Follow_Distance 7.5
//Cam_Driver_Offset -0.0625
//Bumper_Multiplier 2
//Passenger_Explosion_Armor 0.05
Trunk_Storage_X 5
Trunk_Storage_Y 4
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 1394
Turret_0_Yaw_Min -160
Turret_0_Yaw_Max 160
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105