Boat

Engine type

72 KPH (45 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

900 HP

Max health

8 (4×2)

Trunk storage slots

1,500 L

Fuel capacity

4.2 L/s

Fuel burn rate

5 minutes, 57 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
260°
Yaw (left/right)
-130° to 130°
Pitch (up/down)
45° to 105°

HMG
Mounted gun · ID 1394

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

20°

Max steering angle

40°

Steering at full speed

Defense & misc

Protections
Invulnerable
Spawn tables (3)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
818 Coastguard Patrol 55.00 % 2
819 Coastguard Water Special America 44.00 % 3
817 Coastguard Water America 13.75 % 3
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Commander.dat
GUID 8e3e884b0cb8412ca6033072feed17ba
Type Vehicle
Rarity Rare
ID 803

Speed_Min -4
Speed_Max 16

Steer_Min 40
Steer_Max 20

Fuel_Min 250
Fuel_Max 500
Fuel 1500

Health_Min 500
Health_Max 600
Health 900

Exit 4

Engine Boat

Invulnerable

Explosion 20

Trunk_Storage_X 4
Trunk_Storage_Y 2

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 1394
Turret_0_Yaw_Min -130
Turret_0_Yaw_Max 130
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105

Bypass_ID_Limit

Asset_Bundle_Version 2