Boat
Engine type
63 KPH (39 MPH)
Forward speed
18 KPH (11 MPH)
Reverse speed
1,000 HP
Max health
10 (5×2)
Trunk storage slots
1,800 L
Fuel capacity
4.2 L/s
Fuel burn rate
7 minutes, 8 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
16°
Max steering angle
32°
Steering at full speed
Defense & misc
×0.2
Passenger explosion damage
Protections
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 820 | Coastguard Special | 100.00 % | 1 |
| 819 | Coastguard Water Special America | 20.00 % | 3 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID ab41bf62d8484a9e88beb5d4e9e43c4c
Type Vehicle
Rarity Epic
ID 830
Speed_Min -4
Speed_Max 14
Steer_Min 32
Steer_Max 16
Fuel_Min 250
Fuel_Max 500
Fuel 1800
Health_Min 600
Health_Max 700
Health 1000
Engine Boat
Exit 4
Cam_Follow_Distance 7.5
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.2
Explosion 20
Trunk_Storage_X 5
Trunk_Storage_Y 2
Invulnerable
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 1300
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105