6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

500m

Range

0.83 RPS

Firerate

0.35%

Durability Loss per Shot

Sight, Tactical

Hooks

-8%

Movement Speed

-1 to 1 (100%)

Recoil X

5 to 6 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 115 71 53 53
Zombie 337 168 135 135
Animal 133 62 44 -
Structure Damage
Low Caliber
Damage
Barricade 60
Structure 60
Vehicle 100
Resource 200
Object 200

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
7 x
+
4 x
=
100%
Tool
=
5 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Cache PMC High
CA Cache PMC Low
CA Cache PMC Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4461 CA Cache PMC High 52
4462 CA Cache PMC Low 49
4463 CA Cache PMC Guns 11
CA_Esfalka.dat
GUID 88b398e6ed234f2eb8ccc4d936e5ebb4
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4097

EjectAfterHammerDelay 1
RechamberAfterShotDelay 0.01

// Rig
Instantiated_Item_Name_Override CA_Sniper_0
EquipableModelParent SpineHook

// Audio

EquipAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Raven/Equip.ogg
InspectAudioDef Items/Weapons/Guns/Sniper_Rifles/CA_Raven/Inspect.ogg
HammerAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Snowfox/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/Sniper_Rifles/CA_Snowfox/Reload.ogg

Size_X 6
Size_Y 2

Sight 4099
Magazine 4096

Hook_Sight
Hook_Tactical

Ammo_Min 3
Ammo_Max 10

Semi

Range 500
Bullet_Gravity_Multiplier 3
Ballistic_Travel 15

Firerate 50
Action Bolt
Unplace 0
Replace 0

Equipable_Movement_Speed_Multiplier 0.92
Aim_In_Duration 0.35

Attachment_Calibers 3
// Grip
Attachment_Caliber_0 4003
// Scopes
Attachment_Caliber_1 4009
// Electronic Sights
Attachment_Caliber_2 4010

Magazine_Calibers 1
Magazine_Caliber_0 4097

Player_Damage 89
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3

Zombie_Damage 225
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5

Animal_Damage 89
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5

Barricade_Damage 60
Structure_Damage 60
Vehicle_Damage 100
Resource_Damage 200
Object_Damage 200

Durability 0.35

Spread_Angle_Degrees 19.29005
Spread_Aim 0.001

Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 6

Recover_X 1
Recover_Y 1

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4052
Shell 4076

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4097
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27