3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

30m

Range

1.04 RPS

Firerate

0.25%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 23 14 12 12
Zombie 38 28 24 24
Animal 42 28 24 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 30

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
4 x
+
2 x
=
100%
Tool
=
3 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Militia Germany Guns
CA Militia Russia Guns
CA Militia Sawmill
CA PMC High
CA Mercenaries High
CA Richmans Low
CA PMC Low
CA PMC Special High
CA Mercenaries Low
CA Militia Russia
CA Militia Germany
CA Richmans High
CA PMC Special High Guns
CA Mercenaries Guns
CA Richmans Guns
CA PMC High Guns
CA PMC Low Guns
CA Militia Germany Guns
CA Militia Russia Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Shorty.dat
GUID 0f9b9a4603be4f0ebc83ae162b8f1410
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4098

InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Doorkicker/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Hammer.ogg

EjectAfterHammerDelay 0.1
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook

Size_X 3
Size_Y 2

Magazine 4198

Ammo_Min 1
Ammo_Max 6

Semi

Magazine_Calibers 2
// 6x Shells Caliber
Magazine_Caliber_0 4008

Range 30
Firerate 40
Action Bolt

Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.2

Unplace 0
Replace 0

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.72
Player_Skull_Multiplier 1.15

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30

Durability 0.25

Spread_Angle_Degrees 5.71
Spread_Aim 0.8

Ballistic_Steps 1
Ballistic_Travel 30

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.3
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.4

Muzzle 4052
Shell 4049

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4098
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27