2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

120m

Range

13.89 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-1 to 1 (20%)

Recoil X

1 to 3 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 20 15 15
Zombie 104 80 64 64
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 12
Structure 12
Vehicle 25
Resource 15
Object 15

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
=
100%
Tool
=
2 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA SWAT Mega
CA SWAT High
CA Police High
CA Police Low
CA SWAT Low
CA SWAT Guns High
CA Police High Guns
CA SWAT Guns Low
CA Police Low Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4497 CA SWAT Mega 36
4335 CA SWAT High 31
4323 CA Police High 26
4354 CA Police Low 17
4345 CA SWAT Low 16
4355 CA SWAT Guns High 5
4322 CA Police High Guns 3
4336 CA SWAT Guns Low 2
4451 CA Police Low Guns 1
CA_Talon.dat
GUID bbbe52263ef249eeafc3a2b5b89688a5
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 4119

Instantiated_Item_Name_Override CA_Pistol
InspectAudioDef Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Emperor/Inspect.ogg

Size_X 2
Size_Y 2

Magazine 4118

Hook_Barrel
Hook_Tactical
Hook_Sight

Ammo_Min 5
Ammo_Max 17

Bursts 3
Semi

Unplace 0
Replace 0

Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005

Magazine_Calibers 1
Magazine_Caliber_0 4119

Range 120
Firerate 3
Action Trigger

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 80
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15

Durability 0.2

Spread_Angle_Degrees 16.7
Spread_Aim 0.018

Recoil_Min_X -1
Recoil_Min_Y 1
Recoil_Max_X 1
Recoil_Max_Y 3

Recover_X 0.2
Recover_Y 0.4

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.025

Muzzle 4050
Shell 4047

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4119
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27