3 x 3 (9)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
m
Range
41.67 RPS
Firerate
0.25%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-5 to 5 (60%)
Recoil X
10 to 15 (60%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Vehicle | 0 |
| Resource | 0 |
| Object | 0 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA BBunker Richmans High
CA Cache PMC High
CA BBunker Richmans Low
CA Cache PMC Low
CA BBunker Richmans Guns
CA Cache PMC Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4467 | CA BBunker Richmans High | 54 |
| 4461 | CA Cache PMC High | 52 |
| 4466 | CA BBunker Richmans Low | 52 |
| 4462 | CA Cache PMC Low | 49 |
| 4468 | CA BBunker Richmans Guns | 12 |
| 4463 | CA Cache PMC Guns | 11 |
CA_Trident.dat
GUID 27332701923f4732b4ee97cea1e23674
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 4177
Size_X 3
Size_Y 3
EjectAfterHammerDelay 0.1
RechamberAfterShotDelay 0.2
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Instantiated_Item_Name_Override CA_Trident
EquipableModelParent SpineHook
Magazine 4178
Aiming_Movement_Speed_Multiplier 0.75
Should_Delete_Empty_Magazines true
Ammo_Min 1
Ammo_Max 3
Semi
Attachment_Calibers 1
// Electronic Sights
Attachment_Caliber_0 4010
Magazine_Calibers 1
Magazine_Caliber_0 4177
Firerate 1
Unplace 0
Replace 0
Action Pump
Spread_Angle_Degrees 5.71
Spread_Aim 0.8
Durability 0.25
Recoil_Min_X -5
Recoil_Min_Y 10
Recoil_Max_X 5
Recoil_Max_Y 15
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Ballistic_Force 3000
Muzzle 4052
Shell 4048
Gunshot_Rolloff_Distance 250
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4177
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27