4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

35m

Range

5.21 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

15 to 20 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 24 15 12 12
Zombie 38 28 24 24
Animal 42 28 24 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 30

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
5 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military High Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4472 CA Whitney Military High 49
4478 CA Whitney Military High Zombie 45
4479 CA Whitney Military High Guns 9
CA_Lionfish.dat
GUID 8430677d936c431dbfe635443e4706f7
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4195

Size_X 4
Size_Y 2

InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Lionfish/Inspect.ogg

EjectAfterHammerDelay 0.1
RechamberAfterShooting true
RechamberAfterShotCount 2
RechamberAfterShotDelay 0.15
CasingEjectCountAfterRechamberingAfterShooting 2

Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook

Magazine 4200
Grip 6090

Ammo_Min 1
Ammo_Max 6

Semi
Bursts 2

Hook_Sight
Hook_Tactical
Hook_Grip

Attachment_Calibers 2
// Grip
Attachment_Caliber_0 4003
// Electronic Sight
Attachment_Caliber_1 4010

Magazine_Calibers 1
// 6x Shells Caliber
Magazine_Caliber_0 4008

Range 35
Firerate 8
Action Bolt

Damage_Falloff_Multiplier 0.65
Damage_Falloff_Range 0.4

Unplace 0
Replace 0

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.2

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30

Durability 0.25

Spread_Angle_Degrees 5.71
Spread_Aim 0.8

Recoil_Min_X -10
Recoil_Min_Y 15
Recoil_Max_X 10
Recoil_Max_Y 20

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.02
Shake_Min_Z -0.005
Shake_Max_X 0.005
Shake_Max_Y 0.02
Shake_Max_Z -0.1

Muzzle 4052
Shell 4049

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4195
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27