2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Auto
Firemodes
120m
Range
10.42 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-1.5 to 1.5 (20%)
Recoil X
2 to 2.5 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 27 | 20 | 15 | 15 |
| Zombie | 128 | 99 | 79 | 79 |
| Animal | 33 | 24 | 18 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 12 |
| Structure | 12 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne Low
CA Mesadyne Low Zombie
CA Mesadyne High Guns
CA Mesadyne Low Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
CA_Havoc.dat
GUID a1a6c21c2b3d4c23a95c8d7f8e28bfc8
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 4416
Instantiated_Item_Name_Override CA_Pistol
ShootAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Shoot.ogg
InspectAudioDef Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Emperor/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Talon/Hammer.ogg
Size_X 2
Size_Y 2
Magazine 4118
Hook_Barrel
Hook_Tactical
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Auto
Bursts 3
Unplace 0
Replace 0
Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Range 120
Firerate 4
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 9.648
Spread_Aim 0.04
Recoil_Min_X -1.5
Recoil_Min_Y 2
Recoil_Max_X 1.5
Recoil_Max_Y 2.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.005
Muzzle 4050
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4416
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27