2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
250m
Range
6.95 RPS
Firerate
0.2%
Durability Loss per Shot
Tactical
Hooks
0%
Movement Speed
5 to 7 (50%)
Recoil X
7 to 10 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 66 | 55 | 55 | 55 |
| Zombie | 162 | 125 | 125 | 125 |
| Animal | 162 | 125 | 125 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 30 |
| Vehicle | 150 |
| Resource | 150 |
| Object | 150 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military Low
CA Whitney Military Low Zombie
CA Whitney Military High Guns
CA Whitney Military Low Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4472 | CA Whitney Military High | 49 |
| 4478 | CA Whitney Military High Zombie | 45 |
| 4471 | CA Whitney Military Low | 45 |
| 4481 | CA Whitney Military Low Zombie | 38 |
| 4479 | CA Whitney Military High Guns | 9 |
| 4476 | CA Whitney Military Low Guns | 4 |
CA_SilverHawk.dat
GUID ca2f7d4b5b26411a917321bd4f0041f5
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4521
Instantiated_Item_Name_Override CA_Pistol
InspectAudioDef Items/Weapons/Guns/Pistols/CA_SilverHawk/Inspect.ogg
Size_X 2
Size_Y 2
Magazine 4522
Hook_Tactical
Ammo_Min 5
Ammo_Max 7
Semi
Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005
Magazine_Calibers 1
Magazine_Caliber_0 4521
Range 250
Firerate 6
Action Trigger
Unplace 0
Replace 0
Player_Damage 55
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 125
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 125
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.3
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 150
Resource_Damage 150
Object_Damage 150
Durability 0.2
Spread_Angle_Degrees 11.31
Spread_Aim 0.025
Recoil_Min_X -7
Recoil_Min_Y 7
Recoil_Max_X -5
Recoil_Max_Y 10
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 4056
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4521
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27