5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

40m

Range

0.83 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 20 17 17
Zombie 44 32 28 28
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 30

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
5 x
+
2 x
=
100%
Tool
=
3 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Research High
CA Research Special Low
CA Research High Stash
CA SWAT Mega
CA SWAT High
CA Research
CA Police High
CA Research Special High
CA SWAT Low
CA Research High Guns
CA Research Special Guns
CA Research Guns
CA SWAT Guns High
CA Police High Guns
CA SWAT Guns Low
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Doorkicker.dat
GUID 2d3ff912868042b1a751d321bc8ec5f3
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 4526

Size_X 5
Size_Y 2

EjectAfterHammerDelay 0.55
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook


Magazine 4198

Hook_Sight
Hook_Grip

Ammo_Min 1
Ammo_Max 6

Semi

Attachment_Calibers 2
// Picatinny Rail Caliber
Attachment_Caliber_0 4003
// Electronic Sights Caliber
Attachment_Caliber_1 4010

Magazine_Calibers 2
// 6x Shells Caliber
Magazine_Caliber_0 4008

Range 40
Firerate 50
Action Bolt

Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.3

Unplace 0
Replace 0

Player_Damage 25
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30

Durability 0.25

Spread_Angle_Degrees 5.71
Spread_Aim 0.7

Ballistic_Steps 1

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4052
Shell 4049

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4526
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27