4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

250m

Range

8.33 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-2.1 to 0.95 (35%)

Recoil X

2 to 2.5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 36 24 19 19
Zombie 88 48 24 24
Animal 38 28 21 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (4)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
4 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military Low
CA Whitney Military Low Zombie
CA Whitney Military High Guns
CA Whitney Military Low Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Gryffon.dat
GUID 8d17dccf63524658a1b6b4a654acf978
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4544

Instantiated_Item_Name_Override CA_Fissure
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Rifles/CA_Fissure/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Fissure/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Fissure/Hammer.ogg


Size_X 4
Size_Y 2

Sight 4545
Magazine 4822

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 10
Ammo_Max 45

Semi
Auto

Attachment_Calibers 4
// Military Barrel
Attachment_Caliber_0 4001
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010

Magazine_Calibers 1
Magazine_Caliber_0 4012

Range 250
Firerate 5
Action Trigger
Unplace 0
Replace 0

Bullet_Gravity_Multiplier 2.746229

Player_Damage 33
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 35
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.15

Spread_Angle_Degrees 11
Spread_Aim 0.029

Recoil_Min_X 0.95
Recoil_Min_Y 2
Recoil_Max_X -2.1
Recoil_Max_Y 2.5

Recover_X 0.35
Recover_Y 0.5

Shake_Min_X -0.0035
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0035
Shake_Max_Y -0.0025
Shake_Max_Z -0.01

Muzzle 4050
Shell 4075

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4544
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27