5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
400m
Range
5.95 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
0.25 to 1.25 (50%)
Recoil X
2.5 to 3.5 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 45 | 32 | 24 | 24 |
| Zombie | 128 | 59 | 29 | 29 |
| Animal | 49 | 32 | 24 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 25 |
| Vehicle | 35 |
| Resource | 35 |
| Object | 50 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne Low
CA Mesadyne Low Zombie
CA Mesadyne High Guns
CA Mesadyne Low Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
CA_Mutant.dat
GUID 439de85d9a9f48a8a917d0c37cb22379
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4717
Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Lionfish/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Size_X 5
Size_Y 2
Sight 4718
Magazine 0e7adb3ca28540418b96edcb21cdf93f
Hook_Barrel
Hook_Grip
Hook_Sight
Hook_Tactical
Ammo_Min 5
Ammo_Max 10
Semi
Auto
Attachment_Calibers 4
// Mercenary Barrel
Attachment_Caliber_0 4006
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010
Magazine_Calibers 1
Magazine_Caliber_0 4076
Range 400
Bullet_Gravity_Multiplier 2.484
Firerate 7
Action Trigger
Unplace 0.43
Replace 0.45
Player_Damage 41
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 41
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 30
Structure_Damage 25
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 50
Durability 0.15
Spread_Angle_Degrees 11.31
Spread_Aim 0.03
Recoil_Min_X -1.25
Recoil_Min_Y 2.5
Recoil_Max_X -0.25
Recoil_Max_Y 3.5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4151
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4717
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27