4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
200m
Range
13.89 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-1.1 to 1.1 (50%)
Recoil X
1 to 2 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 24 | 17 | 13 | 13 |
| Zombie | 82 | 45 | 22 | 22 |
| Animal | 24 | 17 | 13 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 10 |
| Structure | 10 |
| Vehicle | 23 |
| Resource | 12 |
| Object | 15 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA BBunker Richmans High
CA Cache PMC High
CA BBunker Richmans Low
CA Cache PMC Low
CA BBunker Richmans Guns
CA Cache PMC Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4467 | CA BBunker Richmans High | 54 |
| 4461 | CA Cache PMC High | 52 |
| 4466 | CA BBunker Richmans Low | 52 |
| 4462 | CA Cache PMC Low | 49 |
| 4468 | CA BBunker Richmans Guns | 12 |
| 4463 | CA Cache PMC Guns | 11 |
CA_Whirlwind.dat
GUID af95db8cef9446f78efd7722507eda13
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 4730
Size_X 4
Size_Y 2
Instantiated_Item_Name_Override Item_PDW
Use_Auto_Icon_Measurements true
InspectAudioDef Items/Weapons/Guns/SMGs/CA_Whirlwind/Inspect.ogg
Magazine 4732
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 25
Ammo_Max 50
Semi
Auto
Attachment_Calibers 3
// Medium Military Barrel
Attachment_Caliber_0 4001
// Grip
Attachment_Caliber_1 4003
// Electronic Sights
Attachment_Caliber_2 4010
Magazine_Calibers 1
Magazine_Caliber_0 4730
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 0.7
Range 200
Firerate 3
Action Trigger
Unplace 0.35
Replace 0.41
Player_Damage 22
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 22
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 11.31
Spread_Aim 0.06
Recoil_Min_X -1.1
Recoil_Min_Y 1
Recoil_Max_X 1.1
Recoil_Max_Y 2
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01
Muzzle 4050
Shell 4047
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4730
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27