6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

1.89 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical

Hooks

-15%

Movement Speed

-5 to 5 (80%)

Recoil X

12 to 22 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 150 80 70 70
Zombie 375 187 150 150
Animal 300 140 100 -
Structure Damage
Low Caliber
Damage
Barricade 150
Structure 150
Vehicle 100
Resource 250
Object 200

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
6 x
+
3 x
+
=
100%
Tool
=
5 x
4 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military High Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4472 CA Whitney Military High 49
4478 CA Whitney Military High Zombie 45
4479 CA Whitney Military High Guns 9
CA_Monarch.dat
GUID a4ecfd78298441b19300ca6159580f94
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 4738

Instantiated_Item_Name_Override CA_Monarch

Gunshot_Rolloff_Distance 1024

Size_X 6
Size_Y 2

Sight 4739
Magazine 4740

Hook_Sight
Hook_Tactical

Ammo_Min 1
Ammo_Max 10

Unplace 0.5
Replace 0.5

Semi

Attachment_Calibers 3
// Grip
Attachment_Caliber_0 4003
// Scopes
Attachment_Caliber_1 4009
// Electronic Sights
Attachment_Caliber_2 4010

Caliber 4738

Magazine_Calibers 1
Magazine_Caliber_0 4738

Range 600
Bullet_Gravity_Multiplier 3.5
Ballistic_Travel 17

Firerate 22
Action Trigger

Equipable_Movement_Speed_Multiplier 0.85
Aim_In_Duration 0.55

Player_Damage_Bleeding Always
Instakill_Headshots true

Player_Damage 100
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 250
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.5

Animal_Damage 200
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5

Barricade_Damage 150
Structure_Damage 150
Vehicle_Damage 100
Resource_Damage 250
Object_Damage 200

Durability 0.5

Spread_Angle_Degrees 21.8
Spread_Aim 0.001

Recoil_Aim 0.25
Recoil_Min_X -5
Recoil_Min_Y 12
Recoil_Max_X 5
Recoil_Max_Y 22

Recoil_Prone 0.25

Recover_X 0.8
Recover_Y 0.8

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.05

Muzzle 4102
Shell 4077

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 4268
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4738
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 4
Blueprint_1_Output_2_ID 4268
Blueprint_1_Output_2_Amount 1
Blueprint_1_Build 27