2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

200m

Range

1.39 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

8 to 12 (50%)

Recoil X

10 to 15 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 65 40 30 30
Zombie 148 99 79 79
Animal 75 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 40
Resource 40
Object 90

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
=
100%
Tool
=
2 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Baggage
CA Dumpster
CA Richmans Low
CA Fisher
CA Farm
CA Camp
CA Files
CA Civilian
CA Bank
CA Civilian Zombie
CA Ranger
CA Hunting
CA Ranger Zombie
CA Civilian Guns
CA Ranger Guns
CA Camp Weapon
CA Hunting Guns
CA Civilian Gun
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4519 CA Baggage 100
4513 CA Dumpster 46
4314 CA Richmans Low 39
4514 CA Fisher 37
4244 CA Farm 35
4242 CA Camp 33
4568 CA Files 31
4400 CA Civilian 29
4236 CA Bank 29
4268 CA Civilian Zombie 23
4454 CA Ranger 21
4344 CA Hunting 17
4460 CA Ranger Zombie 17
4270 CA Civilian Guns 5
4457 CA Ranger Guns 4
4254 CA Camp Weapon 3
4340 CA Hunting Guns 3
4271 CA Civilian Gun 3
CA_Ace.dat
GUID fc6c79711c1949e6b00115d8fe9108bf
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 4800

EquipableModelParent SpineHook
Instantiated_Item_Name_Override CA_Revolver
FireDelayAudioClip Items/Weapons/Guns/Handguns/Revolvers/CA_Czar/FireDelay.wav
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Unplace 0
Replace 0

Fire_Delay_Seconds 0.1

Size_X 2
Size_Y 2

Magazine 4801

Ammo_Min 2
Ammo_Max 6

Semi

Caliber 4800

Range 200
Bullet_Gravity_Multiplier 3.631

Firerate 30
Action Bolt

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3

Zombie_Damage 99
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.5

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 40
Resource_Damage 40
Object_Damage 90

Durability 0.2

Aim_In_Duration 0.2
Spread_Angle_Degrees 7.125
Spread_Aim 0.02

Recoil_Min_X 8
Recoil_Min_Y 10
Recoil_Max_X 12
Recoil_Max_Y 15

Recover_X 0.5
Recover_Y 0.8

Shake_Min_X 0.0075
Shake_Min_Y 0.005
Shake_Min_Z -0.15
Shake_Max_X 0.01
Shake_Max_Y -0.1
Shake_Max_Z -0.3

Muzzle 4056
Shell 0

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4800
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27