2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Auto

Firemodes

250m

Range

2.98 RPS

Firerate

0.2%

Durability Loss per Shot

Grip

Hooks

0%

Movement Speed

5 to 7 (50%)

Recoil X

7 to 10 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 54 45 45 45
Zombie 169 130 130 130
Animal 58 45 45 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 150
Resource 150
Object 150

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
=
100%
Tool
=
2 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military High Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4472 CA Whitney Military High 49
4478 CA Whitney Military High Zombie 45
4479 CA Whitney Military High Guns 9
CA_Magnus.dat
GUID e675cc016e464d36b1bcc53533eb8a03
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4818

Instantiated_Item_Name_Override CA_Pistol
ShootAudioClip  Items/Weapons/Guns/Handguns/Semi_Automatic/CA_SilverHawk/Shoot.ogg
ReloadAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_SilverHawk/Reload.ogg


Size_X 2
Size_Y 2

Magazine 4522

Hook_Grip

Ammo_Min 5
Ammo_Max 7

Auto

Attachment_Calibers 3
Attachment_Caliber_0 4002
Attachment_Caliber_1 4004
Attachment_Caliber_2 4005

Magazine_Calibers 1
Magazine_Caliber_0 4521

Range 250
Firerate 14
Action Trigger

Unplace 0
Replace 0

Player_Damage 45
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2

Zombie_Damage 130
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3

Animal_Damage 45
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.3

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 150
Resource_Damage 150
Object_Damage 150

Durability 0.2

Spread_Angle_Degrees 9.648
Spread_Aim 0.05

Recoil_Min_X -7
Recoil_Min_Y 7
Recoil_Max_X -5
Recoil_Max_Y 10

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 4056
Shell 4047

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4818
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27