3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi
Firemodes
200m
Range
1.39 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
8 to 12 (50%)
Recoil X
15 to 20 (80%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 97 | 52 | 39 | 39 |
| Zombie | 240 | 160 | 128 | 128 |
| Animal | 97 | 52 | 39 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 70 |
| Structure | 70 |
| Vehicle | 80 |
| Resource | 80 |
| Object | 200 |
This item is part of 9 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne Low
CA Research High
CA Mesadyne Low Zombie
CA Research High Stash
CA Mesadyne High Guns
CA Mesadyne Low Guns
CA Research High Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4284 | CA Research High | 57 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4563 | CA Research High Stash | 41 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
| 4285 | CA Research High Guns | 11 |
CA_BigShot.dat
GUID c72602474ca14c239aa6a822d99b87c0
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4842
EquipableModelParent SpineHook
Instantiated_Item_Name_Override CA_Revolver
FireDelayAudioClip Items/Weapons/Guns/Handguns/Revolvers/CA_Czar/FireDelay.wav
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never
Unplace 0
Replace 0
Fire_Delay_Seconds 0.1
Size_X 3
Size_Y 2
Magazine 4843
Ammo_Min 2
Ammo_Max 5
Semi
Caliber 4842
Range 200
Bullet_Gravity_Multiplier 3.631
Firerate 30
Action Bolt
Player_Damage 65
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 160
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 65
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.5
Barricade_Damage 70
Structure_Damage 70
Vehicle_Damage 80
Resource_Damage 80
Object_Damage 200
Durability 0.2
Aim_In_Duration 0.2
Spread_Angle_Degrees 7.125
Spread_Aim 0.015
Recoil_Min_X 8
Recoil_Min_Y 15
Recoil_Max_X 12
Recoil_Max_Y 20
Recover_X 0.5
Recover_Y 0.8
Shake_Min_X 0.0075
Shake_Min_Y 0.005
Shake_Min_Z -0.15
Shake_Max_X 0.01
Shake_Max_Y -0.1
Shake_Max_Z -0.3
Muzzle 4056
Shell 0
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4842
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27