5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

35m

Range

1.23 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-10 to 10 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 25 18 16 16
Zombie 44 32 28 28
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 30

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
5 x
+
3 x
=
100%
Tool
=
5 x
2 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne Low
CA Research High
CA Military Fort
CA Mesadyne Low Zombie
CA Military Reactor Zombie
CA Military Fort Zombie
CA Research High Stash
CA SWAT Mega
CA Military Fort Mega
CA Mesadyne High Guns
CA Mesadyne Low Guns
CA Research High Guns
CA Military Reactor Guns
CA Military Fort Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Montefeltro.dat
GUID 659e54045b9b4aad89b5198051c5be11
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6028

Size_X 5
Size_Y 2

RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook

Magazine 4198

Hook_Sight
Hook_Grip

Ammo_Min 1
Ammo_Max 6

Semi

Attachment_Calibers 2
// Grip
Attachment_Caliber_0 4003
// Electronic Sight
Attachment_Caliber_1 4010

Magazine_Calibers 1
// 6x Shells Caliber
Magazine_Caliber_0 4008

Range 35
Firerate 34
Action Trigger

Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.3

Unplace 0
Replace 0

Player_Damage 23
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30

Durability 0.25

Spread_Angle_Degrees 5.71
Spread_Aim 0.8

Ballistic_Steps 1

Recoil_Min_X -10
Recoil_Min_Y 35
Recoil_Max_X 10
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4052
Shell 4049

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6028
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27