5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

2.60 RPS

Firerate

0.6%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-3 to 3 (-25%)

Recoil X

10 to 13 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 84 56 35 35
Zombie 180 72 36 36
Animal 44 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 40
Structure 40
Vehicle 25
Resource 200
Object 200

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
6 x
+
3 x
=
100%
Tool
=
5 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne High Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4486 CA Mesadyne High 64
4491 CA Mesadyne High Zombie 60
4488 CA Mesadyne High Guns 16
CA_Mirage.dat
GUID 5eb7a9d4658244d1b18766ea13ae878d
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 6087

Instantiated_Item_Name_Override CA_Lapua_DMR
ReloadAudioClip Items/Weapons/Guns/DMRs/CA_Mirage/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Rebel/Hammer.ogg

Size_X 5
Size_Y 2

Sight 6088
Magazine 6089

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 5
Ammo_Max 10

Semi

Aim_In_Duration 0.5

Attachment_Calibers 4
// Military Barrel
Attachment_Caliber_0 4001
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010

Magazine_Calibers 1
Magazine_Caliber_0 6087

Range 600
Bullet_Gravity_Multiplier 1.25

Firerate 16
Action Trigger
Unplace 0.45
Replace 0.5

Player_Damage 70
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 120
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 40
Structure_Damage 40
Vehicle_Damage 25
Resource_Damage 200
Object_Damage 200

Durability 0.6

Spread_Angle_Degrees 12.407
Spread_Aim 0.003

Recoil_Min_X -3
Recoil_Min_Y 10
Recoil_Max_X 3
Recoil_Max_Y 13

Recover_X -0.25
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.01

Muzzle 4102
Shell 4076

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6087
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27