5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

35m

Range

1.04 RPS

Firerate

0.25%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-12 to 15 (55%)

Recoil X

38 to 45 (55%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 18 16 16
Zombie 44 32 28 28
Animal 48 32 28 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 10
Resource 10
Object 30

Magazines (3)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
5 x
+
2 x
=
100%
Tool
=
5 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Ranger
CA Ranger Zombie
CA Civilian Rifles
CA Civilian Rifle
CA Ranger Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4454 CA Ranger 21
4460 CA Ranger Zombie 17
4273 CA Civilian Rifles 13
4274 CA Civilian Rifle 7
4457 CA Ranger Guns 4
CA_Novuh.dat
GUID 8a1cc34d3a7b4dfeaefc07806bd9dc1f
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 6260

Size_X 5
Size_Y 2

InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Doorkicker/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Shotguns/CA_Doorkicker/Hammer.ogg

EjectAfterHammerDelay 0.55
RechamberAfterShotDelay 0.01
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Instantiated_Item_Name_Override CA_Shotgun_0
EquipableModelParent SpineHook

Magazine 4198

Ammo_Min 1
Ammo_Max 6

Semi

Magazine_Calibers 1
// 6x Shells Caliber
Magazine_Caliber_0 4008

Range 35
Firerate 40
Action Bolt

Damage_Falloff_Multiplier 0.45
Damage_Falloff_Range 0.3

Unplace 0
Replace 0

Player_Damage 23
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 40
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 30

Durability 0.25

Spread_Angle_Degrees 5.71
Spread_Aim 0.8

Ballistic_Steps 1

Recoil_Min_X -12
Recoil_Min_Y 38
Recoil_Max_X 15
Recoil_Max_Y 45

Recover_X 0.55
Recover_Y 0.55

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4052
Shell 4049

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6260
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27