5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

550m

Range

0.83 RPS

Firerate

0.35%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (20%)

Recoil X

5 to 8 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 78 52 45 45
Zombie 156 90 72 72
Animal 97 45 32 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 200
Resource 200
Object 200

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
7 x
+
4 x
=
100%
Tool
=
5 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA BBunker Richmans High
CA BBunker Richmans Low
CA BBunker Richmans Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4467 CA BBunker Richmans High 54
4466 CA BBunker Richmans Low 52
4468 CA BBunker Richmans Guns 12
CA_Wildfire.dat
GUID e9a61e1d105345ecab4782783a31ba9e
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6351

Instantiated_Item_Name_Override Item_LeverAction

Size_X 5
Size_Y 2

Magazine 6353
Sight 6352

Hook_Sight

Ammo_Min 3
Ammo_Max 6

Semi

Range 550
Bullet_Gravity_Multiplier 3
Ballistic_Travel 15

Stop_Aiming_After_Shooting true

Firerate 50
Action Bolt
Unplace 0
Replace 0

Aim_In_Duration 0.15

Attachment_Calibers 2
// Large Scopes
Attachment_Caliber_0 4009
// Electronic Sights
Attachment_Caliber_1 4010

Magazine_Calibers 1
Magazine_Caliber_0 6351

Player_Damage 65
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 120
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.75
Zombie_Skull_Multiplier 1.3

Animal_Damage 65
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.5

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 200

Durability 0.35

Spread_Angle_Degrees 19.29005
Spread_Aim 0.001

Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 8

Recover_X 0.2
Recover_Y 0.7

Shake_Min_X -0.005
Shake_Min_Y 0.02
Shake_Min_Z -0.07
Shake_Max_X 0.005
Shake_Max_Y -0.02
Shake_Max_Z -0.1

Muzzle 4052
Shell 4076

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6351
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 5
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27