5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
400m
Range
8.33 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical
Hooks
-15%
Movement Speed
0.8 to 1.5 (20%)
Recoil X
2 to 3 (20%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 38 | 28 | 21 | 21 |
| Zombie | 121 | 88 | 66 | 66 |
| Animal | 121 | 88 | 66 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 50 |
| Structure | 40 |
| Vehicle | 80 |
| Resource | 40 |
| Object | 70 |
2 blueprints
No blueprints found matching your search.
This item is part of 12 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Mesadyne High
CA Mesadyne High Zombie
CA Mesadyne Low
CA Military Fort
CA Mesadyne Low Zombie
CA Military Reactor Zombie
CA Military Fort Zombie
CA Military Fort Mega
CA Mesadyne High Guns
CA Mesadyne Low Guns
CA Military Reactor Guns
CA Military Fort Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4486 | CA Mesadyne High | 64 |
| 4491 | CA Mesadyne High Zombie | 60 |
| 4483 | CA Mesadyne Low | 59 |
| 4435 | CA Military Fort | 54 |
| 4490 | CA Mesadyne Low Zombie | 52 |
| 4441 | CA Military Reactor Zombie | 49 |
| 4434 | CA Military Fort Zombie | 42 |
| 4448 | CA Military Fort Mega | 21 |
| 4488 | CA Mesadyne High Guns | 16 |
| 4485 | CA Mesadyne Low Guns | 12 |
| 4446 | CA Military Reactor Guns | 7 |
| 4439 | CA Military Fort Guns | 7 |
CA_Sumendi.dat
GUID bad57aca86774c97884478d0a23cf480
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6354
Instantiated_Item_Name_Override Item_Sumendi
Equipable_Movement_Speed_Multiplier 0.85
Size_X 5
Size_Y 2
Magazine 6108
Hook_Sight
Hook_Tactical
Ammo_Min 10
Ammo_Max 100
Auto
Attachment_Calibers 3
// Military Barrel
Attachment_Caliber_0 4001
// Grip
Attachment_Caliber_1 4003
// Electronic Sights
Attachment_Caliber_2 4010
Magazine_Calibers 1
Magazine_Caliber_0 6106
Aim_In_Duration 0.5
Range 400
Firerate 5
Action Trigger
Unplace 0
Replace 0
Bullet_Gravity_Multiplier 1.2
// maybe make bullet speed slower?
Player_Damage 35
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 110
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 110
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 40
Vehicle_Damage 80
Resource_Damage 40
Object_Damage 70
Durability 0.12
Spread_Angle_Degrees 8
Spread_Aim 0.08
Recoil_Min_X -0.8
Recoil_Min_Y 2
Recoil_Max_X -1.5
Recoil_Max_Y 3
Recoil_Prone 0.7
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.002
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4075
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6354
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27