5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

2.08 RPS

Firerate

0.6%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-1 to 2 (-25%)

Recoil X

3 to 5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 66 48 30 30
Zombie 157 63 31 31
Animal 66 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 25
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
0%
+
6 x
+
3 x
=
100%
Tool
=
4 x
3 x
Spawn Locations for this Item 0
100%
jxta7arlydjx map chart
Legend
CA Cache PMC High
CA Cache PMC Low
CA Cache PMC Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4461 CA Cache PMC High 52
4462 CA Cache PMC Low 49
4463 CA Cache PMC Guns 11
CA_Chukavin.dat
GUID 8722eb9c30b846e5a07f46fde0980d1b
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6405

Instantiated_Item_Name_Override CA_Lapua_DMR
ReloadAudioClip Items/Weapons/Guns/DMRs/CA_Mirage/Reload.ogg
HammerAudioClip Items/Weapons/Guns/Rifles/CA_Rebel/Hammer.ogg

Size_X 5
Size_Y 2

Sight 6407
Magazine 6406

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 5
Ammo_Max 10

Semi

Aim_In_Duration 0.3

Attachment_Calibers 4
// Mercenary Barrel
Attachment_Caliber_0 4006
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010

Magazine_Calibers 1
Magazine_Caliber_0 6087

Range 600
Bullet_Gravity_Multiplier 1.25

Firerate 20
Action Trigger
Unplace 0.45
Replace 0.5

Player_Damage 60
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 105
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 100

Durability 0.6

Spread_Angle_Degrees 12.407
Spread_Aim 0.003

Recoil_Min_X -1
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 5

Recover_X -0.25
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.01

Muzzle 4102
Shell 4076

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 6405
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 4
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27