1 x 1 (1)

Inventory Size

5m

Explosion Range

No

Flash Effect

Yes

Explosive

4106

Explosion Effect ID

Yes

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 80
Zombie 200
Animal 200
Vehicle 1,200
Structure Damage
Damage
Barricade 600
Structure 500
Resource 900
Object 4,000
1 blueprints
Gear
+
3 x
+
=
CA_Charge_Satchel.dat
GUID db56b8427abf4b7b9b1ef8e49e2aa461
Type Throwable
Rarity Epic
Useable Throwable
ID 6820

Size_X 1
Size_Y 1
Size_Z 0.4

Player_Damage 80
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 600
Structure_Damage 500
Vehicle_Damage 1200
Resource_Damage 900
Object_Damage 4000
Explosion_Launch_Speed 17.5

Range 5
Explosion 4106

Explosive
Explode_On_Impact
Explode_On_Impact_Destroy_On_Client true

Blueprints
[
	// Crafting
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			"4289 x 1" // High Explosives
			"4273 x 3" // Ballistic Fiber
			"4151 x 1" // Circuit Board
		]
		OutputItems this
		RequiresNearbyCraftingTags
		[
			"466e8ce7473a466d99fb0ad18de4e001" // Weapon Workstation
		]
		Effect "79369744544141c7962a5fdb1494e000" // Weapon Workstation
	}
]

UseAudioClip Sounds/Throwables/Grenade_Throw.ogg