Car

Engine type

70 KPH (43 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

650 HP

Max health

36 (6×6)

Trunk storage slots

2,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

16 minutes, 15 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

24°

Max steering angle

12°

Steering at full speed

40

Brake force

Defense & misc

Protections
Collision proof
Police Truck Where to find this Vehicle
100%
Kuwait map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Police Inline 50.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
61008 Police Inline 50.00 % 2
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Kuwait_Police_Pickup.dat
GUID 0219c72c6dbd43aa88758afafd7b5000
Type Vehicle
Rarity Rare
ID 5000

Speed_Min -6
Speed_Max 15.5

Steer_Min 12
Steer_Max 24

Brake 40

Fuel_Min 200
Fuel_Max 400
Fuel 2000

Health_Min 450
Health_Max 550
Health 650

Traction

Trunk_Storage_X 6
Trunk_Storage_Y 6

Physics_Profile 0be1cede92404d57999e4a848fc8f996

Explosion 20

Valid_Speed_Horizontal 150

ShouldExplosionCauseDamage True
ShouldExplosionBurnMaterials True

Bumper_Invulnerable

Has_Clip_Prefab False

IgnitionAudioClip kuwait.masterbundle:Audio/Kuwait_Ignition_Heavy.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_03.mp3


PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#D8B422" // Original Yellow
]


WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 10
ForwardGearRatios
[
	20
	13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 2.8

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}

Asset_Bundle_Version 3