Car

Engine type

144 KPH (89 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

500 HP

Max health

9 (3×3)

Trunk storage slots

1,750 L

Fuel capacity

2.05 L/s

Fuel burn rate

14 minutes, 13 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×1.5
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

12°

Steering at full speed

42

Brake force

Defense & misc

Protections
Collision proof
Colt R Where to find this Vehicle
100%
Kuwait map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Stallion RC Inline 25.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
61014 Stallion RC Inline 25.00 % 4
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Kuwait_RColt.dat
GUID 3098e54d58f445d8a62a6ef9484df677
Type Vehicle
Rarity Legendary
ID 5041

Speed_Min -6
Speed_Max 32

Steer_Min 12
Steer_Max 32

Brake 42

Fuel_Min 200
Fuel_Max 400
Fuel 1750

Health_Min 300
Health_Max 400
Health 500

Trunk_Storage_X 3
Trunk_Storage_Y 3

Explosion 20

Physics_Profile c6d835a711994c0cafb332b1106f2311

Valid_Speed_Horizontal 350

ShouldExplosionCauseDamage True
ShouldExplosionBurnMaterials True

Has_Clip_Prefab False

Bumper_Multiplier 1.5
Bumper_Invulnerable

Pitch_Drive 0.015

Can_Be_Locked True

Wheel_Collider_Mass_Override 5

IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_01.mp3

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
	{
        Path Siren_Model
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#D13387" // Hot Pink
    "#2F3387" // Cooler Blue
    "#FF9700" // Candied Orange
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 10
ForwardGearRatios
[
	20
	13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 20

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 1.25
	MaxVolume 1.0
}

Asset_Bundle_Version 3

/// This used to be called the 'Stallion'.