Train
Engine type
0 KPH (0 MPH)
Forward speed
Indestructible
Health
1,000 L
Fuel
4.2 L/s
Fuel burn rate
3 minutes, 58 seconds
Full tank runtime
No
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- None (rail-locked)
Train info
Trains are rail-locked - they only travel along map-defined train tracks and can't be steered freely. They're indestructible (engine forces no decay regardless of vulnerability flags) and never roll a destruction loot table. Their speed is also not multiplied by 1.25 internally like every other engine type.
1 m
Car length
1.3 m
Track offset
3.5 m
Wheel offset
Rail-locked
Movement
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 6b53de8bdb0742258768e7c1be003360
Type Vehicle
Rarity Epic
ID 5052
Speed_Min 0
Speed_Max 0
Fuel 1000
Health_Min 1000
Health_Max 1000
Health 10000
Exit 1
Cam_Follow_Distance 7.5
Engine Train
Train_Track_Offset 1.3
Train_Wheel_Offset 3.5
Train_Car_Length 1
Reclined
Pitch_Idle 0.000
Pitch_Drive 0.00
Trunk_Storage_X 0
Trunk_Storage_Y 0
Explosion 20
Invulnerable
Explosions_Invulnerable
Environment_Invulnerable
Bumper_Invulnerable
Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 5150
Turret_0_Yaw_Min -180
Turret_0_Yaw_Max 180
Turret_0_Pitch_Min 90
Turret_0_Pitch_Max 120
Can_Be_Locked False
Has_Clip_Prefab False
Master_Bundle_Override kuwait.masterbundle
Bundle_Override_Path /Vehicles/Kuwait_Outlands_Turret_0