2×2 (4)

Inventory size

25 HP

Health

LOW

Armor tier

Barricade

Build material

Yes

Repairable

Yes

Salvageable

Drops on destroy

When this barricade is destroyed (by explosives, melee, or admin damage), the game drops 1 item at its location.

Drops 1 item (item not in this origin's index).
Salvage

Holding the salvage key on this placed barricade recovers 1 item of itself. Salvage time is multiplied by ×0.03 (faster than default).

1 × Nylon Rope self
Barricade
10 blueprints
-
=
6 x
-
Repair lvl.1
5 x
+
=
-
2 x
+
+
2 x
=
-
+
+
2 x
+
2 x
=
-
+
2 x
+
=
-
+
2 x
+
=
-
+
+
=
-
+
+
2 x
+
2 x
=
-
+
+
2 x
+
2 x
=
-
+
2 x
+
=
Nylon Rope Where to find this Item
100%
Limestone map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
BD Nylon Rope 100.0 %
Rope 1 26.1 %
Rope 0 3.8 %
Fl ZD 0 3.7 %
Industrial Sups Com 0 2.4 %
Airdrop Supplies Sc 0 1.9 %
Industrial Cabinet 2 1.5 %
Industrial Sups 0 1.5 %
Industrial Cabinet 1 1.1 %
Industrial Proper 0 1.1 %
Civilian Supplies Rare 0.9 %
T Park Supplies Rare 0.8 %
Construction Supplies Common 0 0.5 %
Post Office Common 0.5 %
Outdoors Supplies 0.5 %
Civilian Supplies 0 0.5 %
Construction Supplies 0 0.4 %
T Park Supplies 0 0.4 %
Civi ZD 0 0.4 %
T Park ZD 0 0.4 %
Construction Supplies 1 0.4 %
Offices Common 0.4 %
Outdoors ZD 0 0.3 %
Industrial Cabinet 0 0.3 %
Post Office Proper 0.3 %
Airdrop Supplies 0 0.3 %
Militia Supplies 0.3 %
Civilian Proper 0 0.3 %
Stomach Filler 0.3 %
T Park Proper 0 0.3 %
Stomach 0 0.2 %
CoalMili Mechanic 0.2 %
CoalMili Mechanic Supplies 0.2 %
CoalMili Proper 0.2 %
Military Low Tier Industrial Proper 0.2 %
Dufflebags 0 0.2 %
Stomach 1 0.2 %
Construction Proper 0 0.2 %
Militia Proper 0.2 %
Militia ZD 0 0.2 %
Construction Proper 1 0.2 %
Military Supplies Common 0.2 %
Overseer Proper 0 0.2 %
Construction ZD 0 0.2 %
Outdoors Proper 0.2 %
Motel Note 0 0.1 %
Suitcase Loot 0 0.1 %
Militia Heavy ZD 0 0.1 %
Military Supplies 0 0.1 %
Lumber Supplies 0.1 %
OffLimits Supplies 0.1 %
Militia Locker 0 0.1 %
Lumber Proper 0.1 %
Mill Note 0 0.1 %
Crate Drops Supplies 0.1 %
Lumber ZD 0 0.1 %
OffLimits Proper 0.1 %
Stomach Misc 0.1 %
Scrounger drops 0 0.0 %
Crate Drops Mix 0.0 %
Overseer Locker 0.0 %
No spawns on map.
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Suitcase #1 0.3%
Dufflebag #1 0.2%
Suitcase #2 0.1%
No objects drop this on this map.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (61)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
21590 SB BD Nylon Rope 100.00 % 1
22320 SB Rope 1 26.09 % 2
21897 SB Rope 0 3.85 % 2
22177 SB Fl ZD 0 3.73 % 7
22233 SB Industrial Sups Com 0 2.37 % 11
22299 SB Airdrop Supplies Sc 0 1.89 % 90
22250 SB Industrial Cabinet 2 1.48 % 15
22235 SB Industrial Sups 0 1.48 % 15
22249 SB Industrial Cabinet 1 1.07 % 31
22230 SB Industrial Proper 0 1.07 % 31
21902 SB Civilian Supplies Rare 0.88 % 45
22174 SB T Park Supplies Rare 0.78 % 20
21915 SB Construction Supplies Common 0 0.55 % 13
21533 SB Post Office Common 0.48 % 11
22093 SB Outdoors Supplies 0.47 % 16
21884 SB Civilian Supplies 0 0.46 % 74
21914 SB Construction Supplies 0 0.44 % 20
22172 SB T Park Supplies 0 0.43 % 53
22106 SB Civi ZD 0 0.40 % 90
22122 SB T Park ZD 0 0.40 % 90
22310 SB Construction Supplies 1 0.37 % 18
22062 SB Offices Common 0.37 % 18
22246 SB Outdoors ZD 0 0.34 % 42
22236 SB Industrial Cabinet 0 0.34 % 47
21531 SB Post Office Proper 0.30 % 20
22293 SB Airdrop Supplies 0 0.29 % 52
22145 SB Militia Supplies 0.29 % 26
21880 SB Civilian Proper 0 0.28 % 95
22287 SB Stomach Filler 0.27 % 56
22171 SB T Park Proper 0 0.26 % 83
22268 SB Stomach 0 0.24 % 215
22303 SB CoalMili Mechanic 0.23 % 80
22304 SB CoalMili Mechanic Supplies 0.23 % 80
22264 SB CoalMili Proper 0.23 % 80
21840 SB Military Low Tier Industrial Proper 0.23 % 41
22276 SB Dufflebags 0 0.22 % 31
22269 SB Stomach 1 0.22 % 215
21911 SB Construction Proper 0 0.21 % 41
22135 SB Militia Proper 0.20 % 79
22204 SB Militia ZD 0 0.20 % 79
22309 SB Construction Proper 1 0.18 % 39
21828 SB Military Supplies Common 0.18 % 16
22180 SB Overseer Proper 0 0.18 % 63
22118 SB Construction ZD 0 0.18 % 36
22098 SB Outdoors Proper 0.16 % 109
22317 SB Motel Note 0 0.14 % 90
22325 SB Suitcase Loot 0 0.14 % 169
22205 SB Militia Heavy ZD 0 0.13 % 79
21809 SB Military Supplies 0 0.13 % 20
22156 SB Lumber Supplies 0.11 % 30
22257 SB OffLimits Supplies 0.11 % 21
22183 SB Militia Locker 0 0.10 % 88
22155 SB Lumber Proper 0.09 % 55
22337 SB Mill Note 0 0.07 % 56
22162 SB Crate Drops Supplies 0.06 % 67
22121 SB Lumber ZD 0 0.05 % 30
22253 SB OffLimits Proper 0.05 % 66
22286 SB Stomach Misc 0.05 % 186
22275 SB Scrounger drops 0 0.04 % 81
22149 SB Crate Drops Mix 0.03 % 179
22181 SB Overseer Locker 0.02 % 79
How loot works in Unturned Sections that apply to this barricade are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
SB_Nylon_Rope_0.dat
GUID 8e55abd86005454790be29d1c8759a0d
Type Barricade
Armor_Tier Low
Rarity Epic
Useable Barricade
Build Barricade
ID 22274

Size_X 2
Size_Y 2
Size_Z 0.35
Use_Auto_Icon_Measurements False

SalvageItem 8e55abd86005454790be29d1c8759a0d
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 17bc8d1ee57c4e23b4ac2873d7aeed3c

Health 25
Range 5
Radius 0.075
Offset 0.125

Explosion 21529
Vulnerable

PlacementAudioClip Sounds/Placing/ClothPlacement.ogg

Salvage_Duration_Multiplier 0.025
Has_Clip_Prefab False
Bypass_Pickup_Ownership True

Blueprints
[
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems this
		OutputItems "a92f16b11343484185e565ffa7bfb5c8 x 6" // Cloth
		Searchable false
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
		Map Limestone
	}
	{
		CategoryTag "71fb9215653643b6a927fb730cbc8a45" // Gear Manufacturing
		InputItems
		[
			{
				ID "6a302be7a7294274ae0a43e638b79569" // Rope
				Amount 5
			}
			{
				ID "9b4d1e41d6754355bf4f0baa5851e6f1" // Fabric Stack
				Amount 1
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
		RequiresNearbyCraftingTags
		[
			"58a0286657dc4886a6dee956593ef3b3" // Toolbox
		]
		Skill Repair
		Skill_Level 1
		Map Limestone
	}
]

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Cloth</color>.