Boat

Engine type

68 KPH (42 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

4,000 HP

Health

24 (6×4)

Trunk storage slots

2,100 L

Fuel

4.2 L/s

Fuel burn rate

8 minutes, 20 seconds

Full tank runtime

Yes

Can be locked

Turrets (2)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
10°
Yaw (left/right)
-5° to 5°
Pitch (up/down)
80° to 90°

Low Weight Torpedo Launcher
Mounted gun · ID 38489
Turret 2 Seat 3 (passenger)
360°
Yaw (left/right)
360° (full rotation)
Pitch (up/down)
42° to 87°

HMG
Mounted gun · ID 38290

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×1.2
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

48°

Max steering angle

30°

Steering at full speed

Defense & misc

×0.25

Passenger explosion damage

How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
V_C3_Torpedo.dat
GUID 1fa33f22d2cb497293e13aa0b757291c

Type Vehicle
Rarity Epic
ID 37743

Speed_Min -4
Speed_Max 15

Steer_Min 30
Steer_Max 48

Fuel 2100

Health 4000

Exit 4

Cam_Follow_Distance 11
Cam_Driver_Offset -0.0625
Bumper_Multiplier 1.2
Passenger_Explosion_Armor 0.25

Engine Boat

Trunk_Storage_X 6
Trunk_Storage_Y 4

Traction
LockMouse

Explosion 45
Sleds
Proof_Water

Pitch_Drive 0.01

Turrets 2
//Torpedo
Turret_0_Seat_Index 1
Turret_0_Item_ID 38489
Turret_0_Yaw_Min -5
Turret_0_Yaw_Max 5
Turret_0_Pitch_Min 80
Turret_0_Pitch_Max 90
//Flak HMG
Turret_1_Seat_Index 2
Turret_1_Item_ID 38290
Turret_1_Yaw_Min -360
Turret_1_Yaw_Max 360
Turret_1_Pitch_Min 42
Turret_1_Pitch_Max 87

Has_Clip_Prefab false