Boat
Engine type
27 KPH (17 MPH)
Forward speed (normal)
27 KPH (17 MPH)
Forward speed (sprinting)
9 KPH (6 MPH)
Reverse speed
3,750 HP
Health
16 (4×4)
Trunk storage slots
1,800 L
Fuel
4.2 L/s
Fuel burn rate
7 minutes, 8 seconds
Full tank runtime
Stamina
Power source
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
18°
Steering at full speed
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 83a68f0e1c4e409fa39dcacb2a165d5b
Type Vehicle
Rarity Common
ID 37724
Speed_Min -2
Speed_Max 6
Steer_Min 18
Steer_Max 32
Fuel 1800
Health 3750
Cam_Follow_Distance 9
Exit 3
Engine Boat
Stamina_Boost 1
Stamina_Powered
Trunk_Storage_X 4
Trunk_Storage_Y 4
Explosion 20
Has_Clip_Prefab false
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 38413
Turret_0_Yaw_Min -45
Turret_0_Yaw_Max 45
Turret_0_Pitch_Min 90
Turret_0_Pitch_Max 90
//Turret_0_Ignore_Aim_Camera
IgnitionAudioClip Sounds/Ignition_Ship.mp3