Car
Engine type
25 KPH (16 MPH)
Forward speed
9 KPH (6 MPH)
Reverse speed
7,500 HP
Health
25 (5×5)
Trunk storage slots
1,900 L
Fuel
2.05 L/s
Fuel burn rate
15 minutes, 26 seconds
Full tank runtime
Yes
Can be locked
Turrets (5)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
48°
Max steering angle
16°
Steering at full speed
24
Brake force
Defense & misc
×0.1
Passenger explosion damage
×2
Carjack force
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 40ca89ddd1b24c4497ea3a7dfb74d7d6
Type Vehicle
Rarity Epic
ID 37030
Speed_Min -2
Speed_Max 5.5
Steer_Min 16
Steer_Max 48
Brake 24
Fuel 1900
Health 7500
Physics_Profile d91534962e7d46f3b4b882f9c0948188
Exit 3.1
Num_Steering_Tires 0
Cam_Follow_Distance 11
Cam_Driver_Offset -0.0625
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.1
Traction
LockMouse
Trunk_Storage_X 5
Trunk_Storage_Y 5
Explosion 20
Tires_Invulnerable
Invulnerable
Turrets 5
//Right Anti-Tank
Turret_0_Seat_Index 2
Turret_0_Item_ID 38503
Turret_0_Yaw_Min -0
Turret_0_Yaw_Max 130
Turret_0_Pitch_Min 75
Turret_0_Pitch_Max 100
//Left Anti-Tank
Turret_1_Seat_Index 3
Turret_1_Item_ID 38503
Turret_1_Yaw_Min -130
Turret_1_Yaw_Max 0
Turret_1_Pitch_Min 75
Turret_1_Pitch_Max 105
//Tankgewehr
Turret_2_Seat_Index 4
Turret_2_Item_ID 38337
Turret_2_Yaw_Min -8
Turret_2_Yaw_Max 8
Turret_2_Pitch_Min 76
Turret_2_Pitch_Max 98
//Right HMG
Turret_3_Seat_Index 5
Turret_3_Item_ID 38291
Turret_3_Yaw_Min -23
Turret_3_Yaw_Max 23
Turret_3_Pitch_Min 75
Turret_3_Pitch_Max 105
//Left HMG
Turret_4_Seat_Index 6
Turret_4_Item_ID 38291
Turret_4_Yaw_Min -23
Turret_4_Yaw_Max 23
Turret_4_Pitch_Min 75
Turret_4_Pitch_Max 105
Has_Clip_Prefab false
IgnitionAudioClip Sounds/Ignition_Tank.mp3
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_3/Yaw/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_3/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_4/Yaw/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_4/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_2/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_3/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_4/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_5/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_6/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_7/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_8/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_9/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_10/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_11/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_12/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_13/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_14/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_15/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_16/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_17/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_18/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_19/Model_0
MaterialIndex 0
}
]
DefaultPaintColors
[
"#9b9b9b" // Metal
]