Car
Engine type
110 KPH (68 MPH)
Forward speed
36 KPH (22 MPH)
Reverse speed
720 HP
Health
18 (6×3)
Trunk storage slots
2,900 L
Fuel
2.05 L/s
Fuel burn rate
23 minutes, 34 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
14°
Steering at full speed
40
Brake force
Defense & misc
×0.9
Passenger explosion damage
×2
Carjack force
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID c5a37f31b3b24fb4a89fda11a32e71be
Type Vehicle
Rarity Epic
ID 37017
Speed_Min -8
Speed_Max 24.5
Steer_Min 14
Steer_Max 28
Brake 40
Physics_Profile e9b86eff219c4e8780502f879d2f042e
Fuel 2900
Health 720
Exit 2.5
Traction
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.9
Cam_Follow_Distance 4.75
Explosion 20
Trunk_Storage_X 6
Trunk_Storage_Y 3
Has_Clip_Prefab false
IgnitionAudioClip Sounds/Ignition_Race.mp3
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
]
DefaultPaintColors
[
"#353535" // Original Black
"#37658c" // Original Blue
"#2e642e" // Original Green
"#bd6e27" // Original Orange
"#6a466d" // Original Purple
"#9a2525" // Original Red
"#d4d4d4" // Original White
"#cdaa1e" // Original Yellow
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
19
16
12.75
10.5
8
6.5
]
GearShift_Duration 0.3
GearShift_Interval 0.5
GearShift_DownThresholdRPM 3000
GearShift_UpThresholdRPM 4500
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 7
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 3
MaxVolume 1.2
}