Car
Engine type
0 KPH (0 MPH)
Forward speed (normal)
0 KPH (0 MPH)
Forward speed (sprinting)
14,000 HP
Health
5,000 L
Fuel
2.05 L/s
Fuel burn rate
40 minutes, 39 seconds
Full tank runtime
Stamina
Power source
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
24°
Max steering angle
12°
Steering at full speed
30
Brake force
Defense & misc
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID cfd8b349702c45458301e7380451ff88
Type Vehicle
Rarity Epic
ID 37733
Speed_Min -0
Speed_Max 0
Steer_Min 12
Steer_Max 24
Brake 30
Fuel 5000
Physics_Profile d91534962e7d46f3b4b882f9c0948188
Health 14000
Exit 2
Num_Steering_Tires 0
Cam_Follow_Distance 5
Cam_Driver_Offset -0.0625
Stamina_Boost 0.2
Stamina_Powered
Traction
Explosion 20
Tires_Invulnerable
Invulnerable
Can_Be_Locked true
ShouldExplosionCauseDamage true
Pitch_Drive 0.008
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 38494
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 70
Turret_0_Pitch_Max 95
Has_Clip_Prefab false