Car

Engine type

130 KPH (81 MPH)

Forward speed

36 KPH (22 MPH)

Reverse speed

750 HP

Health

18 (6×3)

Trunk storage slots

Yes

Can be locked

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Burn Headlights: None Sirens: Burn Empty: Charge
50 /s

Burn rate

15 /s

Charge rate

Yes

Spawns with battery

No

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×2
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

28°

Max steering angle

14°

Steering at full speed

40

Brake force

Defense & misc

×0.9

Passenger explosion damage

×2

Carjack force

How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
V_C3_XFV_Race.dat
GUID f6c6b040d92d47a6b2602fa9a24abe02

Type Vehicle
Rarity Legendary
ID 37021

Speed_Min -8
Speed_Max 29

Steer_Min 14
Steer_Max 28

Battery_Powered flag
BatteryMode_Empty Charge
BatteryMode_Headlights None
Battery_Charge_Rate 15
BatteryMode_Driving Burn
Battery_Burn_Rate 50

Brake 40

Can_Steal_Battery false

Physics_Profile e9b86eff219c4e8780502f879d2f042e

Health 750

Exit 2.5

Traction

Bumper_Multiplier 2
Passenger_Explosion_Armor 0.9

Cam_Follow_Distance 4.75

Explosion 20

Trunk_Storage_X 6
Trunk_Storage_Y 3

Has_Clip_Prefab false

IgnitionAudioClip Sounds/Ignition_Eletric.mp3

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#353535" // Original Black
    "#37658c" // Original Blue
    "#2e642e" // Original Green
    "#bd6e27" // Original Orange
    "#6a466d" // Original Purple
    "#9a2525" // Original Red
    "#d4d4d4" // Original White
    "#cdaa1e" // Original Yellow
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
    17
    15
    12.75
	10.5
	8
	6.5
]
GearShift_Duration 0.3
GearShift_Interval 0.5
GearShift_DownThresholdRPM 2700
GearShift_UpThresholdRPM 4000

EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 8

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 6
	MaxVolume 1.2
}