4×2 (8)

Inventory size

Primary

Hand slot

Semi, Auto, Safety

Firemodes

420 m

Range

500 RPM

Fire rate

0.04%

Durability loss per shot

Sight, Tactical, Grip, Barrel

Attachment hooks

Damage
Combat damage
Skull Spine Leg Arm
Player 77.5 62 21.7 24.8
Zombie 125 100 70 80
Animal 62 49.6 37.2
Other damage
Standard caliber
Barricade 20
Structure 15
Vehicle 35
Resource 19
Object 67
Range & ballistics
Full 100% damage out to 0 m, drops to 55% by 420 m, bullet expires at 420 m. Hover the chart to read damage at any distance.
100%0%55%0 m
Max range
420 m
Alert radius
48 m
Bullet drop
×4
Recoil
25°50°75°100°aim
Control
Wild
Simulation
Auto, 12 rounds · 8.3 rps
Side bias
Random side-to-side
Up kick / shot
6.54°
Side kick / shot
±1.87°
Recovery
55% / 55%
ASH-12 Std Foregrip
ASH-12 Std Foregrip
Vertical recoil -15%Horizontal recoil -15%Spread -15%Sway -15%Shake -40%
BCM MOD3 Foregrip
BCM MOD3 Foregrip
Vertical recoil -7%Horizontal recoil -7%Spread -15%Sway -15%Shake -25%
Cobra Tactical Grip
Cobra Tactical Grip
Vertical recoil -6%Horizontal recoil -20%Spread -5%Sway -20%Shake -45%
Fortis Shift Grip
Fortis Shift Grip
Vertical recoil -32%Horizontal recoil -32%Spread -35%Sway -15%Shake -25%
Harris HBR Bipod
Harris HBR Bipod
Vertical recoil -55%Horizontal recoil -40%Spread -20%Sway -90%Shake -75%Prone-only
Hera Arms CQR Gen.2 Grip
Hera Arms CQR Gen.2 Grip
Vertical recoil -30%Horizontal recoil -30%Spread -8%Sway -35%Shake -62%
Hera Arms CQR Grip
Hera Arms CQR Grip
Vertical recoil -25%Horizontal recoil -25%Spread -35%Sway -35%Shake -63%
Hera Arms CQR Grip Tan
Hera Arms CQR Grip Tan
Vertical recoil -25%Horizontal recoil -25%Spread -35%Sway -35%Shake -55%
Hera Arms HFGL Foregrip
Hera Arms HFGL Foregrip
Vertical recoil -23%Horizontal recoil -27%Spread -35%Sway -15%Shake -40%
HK Sturmgriff Assault Grip
HK Sturmgriff Assault Grip
Vertical recoil -22%Horizontal recoil -17%Spread -30%Sway -15%Shake -38%
KAC Vertical Grip
KAC Vertical Grip
Vertical recoil -23%Horizontal recoil -23%Spread -30%Sway -15%Shake -52%
KAC Vertical Grip Pink
KAC Vertical Grip Pink
Vertical recoil -23%Horizontal recoil -23%Spread -30%Sway -15%Shake -52%
Magpul AFG Foregrip
Magpul AFG Foregrip
Vertical recoil -17%Horizontal recoil -29%Sway -15%Shake -45%
Magpul AFG Foregrip Desert
Magpul AFG Foregrip Desert
Vertical recoil -17%Horizontal recoil -29%Sway -15%Shake -45%
Magpul RVG Foregrip
Magpul RVG Foregrip
Vertical recoil -27%Horizontal recoil -27%Spread -27%Sway -15%Shake -44%
Magpul RVG Foregrip Desert
Magpul RVG Foregrip Desert
Vertical recoil -27%Horizontal recoil -27%Spread -27%Sway -15%Shake -44%
Magpul RVG Foregrip Green
Magpul RVG Foregrip Green
Vertical recoil -27%Horizontal recoil -27%Spread -27%Sway -15%Shake -44%
Marui NITRO.Vo Custom Grip
Marui NITRO.Vo Custom Grip
Vertical recoil -20%Horizontal recoil -25%Spread -5%Sway -15%Shake -50%
RTM Pillau Foregrip
RTM Pillau Foregrip
Vertical recoil -5%Horizontal recoil -5%Spread -5%Sway -15%Shake -30%
SE-5 Express Grip
SE-5 Express Grip
Vertical recoil -17%Horizontal recoil -26%Sway -15%Shake -45%
SM DP-12 Std Foregrip
SM DP-12 Std Foregrip
Vertical recoil -23%Horizontal recoil -23%Spread -27%Sway -15%Shake -44%
SM DP-12 Std Foregrip Desert
SM DP-12 Std Foregrip Desert
Vertical recoil -23%Horizontal recoil -23%Spread -27%Sway -15%Shake -44%
SM DP-12 Std Foregrip Pink
SM DP-12 Std Foregrip Pink
Vertical recoil -23%Horizontal recoil -23%Spread -27%Sway -15%Shake -44%
狙击脚架[Unobtainable]
狙击脚架[Unobtainable]
Vertical recoil -60%Horizontal recoil -38%Spread -30%Sway -95%Shake -65%Prone-only
Surefire M900 Grip
Surefire M900 Grip
Vertical recoil -23%Horizontal recoil -35%Spread -25%Sway -35%Shake -55%
Tangodown ITI Foregrip
Tangodown ITI Foregrip
Vertical recoil -25%Horizontal recoil -25%Spread -30%Sway -15%Shake -47%
Tangodown ITI Foregrip Black
Tangodown ITI Foregrip Black
Vertical recoil -25%Horizontal recoil -25%Spread -30%Sway -15%Shake -47%
Tangodown ITI Foregrip Olive
Tangodown ITI Foregrip Olive
Vertical recoil -25%Horizontal recoil -25%Spread -30%Sway -15%Shake -47%
Tangodown Mk46k Foregrip
Tangodown Mk46k Foregrip
Vertical recoil -10%Horizontal recoil -10%Sway -5%Shake -20%
Tangodown Mk46k Foregrip Black
Tangodown Mk46k Foregrip Black
Vertical recoil -10%Horizontal recoil -10%Sway -5%Shake -20%
TD Aluminium Foregrip
TD Aluminium Foregrip
Vertical recoil -23%Horizontal recoil -23%Spread -30%Sway -15%Shake -50%
Viking UVG Foregrip
Viking UVG Foregrip
Vertical recoil -19%Horizontal recoil -17%Spread -16%Sway -15%Shake -45%
Zenit RK-1 Grip
Zenit RK-1 Grip
Vertical recoil -16%Horizontal recoil -55%Spread -40%Sway -35%Shake -58%
Zenit RK-2 Grip
Zenit RK-2 Grip
Vertical recoil -25%Horizontal recoil -12%Spread -35%Sway -35%Shake -72%
Zenit RK-6 Foregrip
Zenit RK-6 Foregrip
Vertical recoil -19%Horizontal recoil -17%Spread -16%Sway -15%Shake -45%
A3 Tactical Picatinny 45D Angled Foregrip
A3 Tactical Picatinny 45D Angled Foregrip
Vertical recoil -20%Horizontal recoil -25%Spread -10%Sway -20%Shake -42%
FAB AG-44S Foregrip
FAB AG-44S Foregrip
Vertical recoil -35%Horizontal recoil -28%Spread -25%Sway -35%Shake -20%
SIG KeyMod Vertical Foregrip (Rail)
SIG KeyMod Vertical Foregrip (Rail)
Vertical recoil -24%Horizontal recoil -28%Spread -35%Sway -15%Shake -35%
A3 Tactical MVF001 KeyMod Foregrip (Rail)
A3 Tactical MVF001 KeyMod Foregrip (Rail)
Vertical recoil -15%Horizontal recoil -15%Spread -15%Sway -15%Shake -40%
DD Enhanced M-Lok Vertical Foregrip (Rail)
DD Enhanced M-Lok Vertical Foregrip (Rail)
Vertical recoil -26%Horizontal recoil -28%Spread -35%Sway -15%Shake -40%
Magpul M-Lok AFG Foregrip (Rail)
Magpul M-Lok AFG Foregrip (Rail)
Vertical recoil -15%Horizontal recoil -30%Spread -10%Sway -15%Shake -50%
AEK-971 Flashhider
AEK-971 Flashhider
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -10%Shake -10%
AKS-74U Muzzle
AKS-74U Muzzle
Muzzle brake Vertical recoil -20%Horizontal recoil -30%Spread -10%Shake -10%
AKS-74U Muzzle Pink
AKS-74U Muzzle Pink
Muzzle brake Vertical recoil -20%Horizontal recoil -30%Spread -10%Shake -10%
RPK-74 Muzzle
RPK-74 Muzzle
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -10%Shake -10%
AKML Flashhider
AKML Flashhider
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -15%Shake -35%
AKMSU Muzzle
AKMSU Muzzle
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -15%Shake -20%
Finnish Trial AR-10 Noname Flashhider
Finnish Trial AR-10 Noname Flashhider
Muzzle brake Vertical recoil -35%Horizontal recoil -34%Spread -15%Shake -20%
Norinco Type-81 SR SVD Style Flashhider
Norinco Type-81 SR SVD Style Flashhider
Muzzle brake Vertical recoil -23%Horizontal recoil -41%Spread -15%Shake -15%
Rheinmetall Rh-4 Flashhider
Rheinmetall Rh-4 Flashhider
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -15%Shake -20%
STV-380 Flashhider
STV-380 Flashhider
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -15%Shake -20%
AK-12 Series Muzzle
AK-12 Series Muzzle
Vertical recoil -38%Horizontal recoil -38%Spread -5%Shake -30%
AK-74 Muzzle
AK-74 Muzzle
Vertical recoil -38%Horizontal recoil -38%Spread -5%Shake -30%
Zenit DTK-1 Muzzle Brake
Zenit DTK-1 Muzzle Brake
Vertical recoil -55%Horizontal recoil -60%Spread -45%Shake -50%
AKM Muzzle
AKM Muzzle
Vertical recoil -40%Horizontal recoil -40%Spread -15%Shake -15%
Maxim Hatebrake M43 Muzzle Brake
Maxim Hatebrake M43 Muzzle Brake
Vertical recoil -47%Horizontal recoil -47%Spread -30%Shake -50%
Venom Antidote Muzzle Brake
Venom Antidote Muzzle Brake
Vertical recoil -50%Horizontal recoil -50%Spread -12%Shake -32%
Hexagon M43 Silencer
Hexagon M43 Silencer
Silenced Muzzle brake Damage -10%Vertical recoil -40%Horizontal recoil -40%Spread -17%Shake -30%ADS speed -10%Bullet drop +10%Sound volume -35%Sound range -50%
PBS-1 Silencer
PBS-1 Silencer
Silenced Muzzle brake Damage -10%Vertical recoil -30%Horizontal recoil -30%Spread -5%Shake -15%ADS speed -10%Bullet drop +10%Sound volume -15%Sound range -50%
Zenit DTK-4M Silencer
Zenit DTK-4M Silencer
Silenced Muzzle brake Damage -10%Vertical recoil -43%Horizontal recoil -47%Spread -35%Shake -35%ADS speed -10%Bullet drop +10%Sound volume -45%Sound range -50%
TSS Kraken-2 AK-47 Muzzle Brake
TSS Kraken-2 AK-47 Muzzle Brake
Vertical recoil -68%Horizontal recoil -68%Spread -20%Shake -45%
PWS FSC-47 AK-47 Muzzle Brake
PWS FSC-47 AK-47 Muzzle Brake
Vertical recoil -60%Horizontal recoil -60%Spread -30%Shake -38%
Izhmash AK-12 (2012) Muzzle Brake
Izhmash AK-12 (2012) Muzzle Brake
Vertical recoil -35%Horizontal recoil -40%Spread -5%Shake -30%
Desert Strike AK47-A2 Bird Cage Flashhider
Desert Strike AK47-A2 Bird Cage Flashhider
Muzzle brake Vertical recoil -30%Horizontal recoil -30%Spread -15%Shake -20%
Arsenal 7.62x39mm Quick Mount Silencer
Arsenal 7.62x39mm Quick Mount Silencer
Silenced Muzzle brake Damage -10%Vertical recoil -55%Horizontal recoil -55%Spread -45%Shake -30%ADS speed -10%Bullet drop +10%Sound volume -45%Sound range -50%
3 blueprints
Repair
0%
+
4 x
+
2 x
=
100%
Tool
12 x
+
5 x
=
Tool
How loot works in Unturned Sections that apply to this gun are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
OTs-14-1A_Groza-1.dat
GUID f96717b1b36c4a09a4e5175dfaaae40c

Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 37657

Size_X 4
Size_Y 2
Size_Z 0.37
Size2_Z 0.45

Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3
Aiming_Movement_Speed_Multiplier 0.8

Magazine 35371
Barrel 35360

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Ammo_Min 15
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 5
Attachment_Caliber_0 35209
Attachment_Caliber_1 35005
Attachment_Caliber_2 35006
Attachment_Caliber_3 35012
Attachment_Caliber_4 35013

Magazine_Calibers 2
Magazine_Caliber_0 35013
Magazine_Caliber_1 35296

Requires_NonZero_Attachment_Caliber true

Range 420
Ballistic_Drop 0.00056
//Ballistic_Steps 32
Ballistic_Travel 11
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.55

Firerate 5
Action Trigger

Player_Damage 62
Player_Leg_Multiplier 0.35
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25

Animal_Damage 62
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67

Durability 0.04

Spread_Aim 0.045
Spread_Hip 0.25

Recoil_Min_X -1.39
Recoil_Max_X 2.35
Recoil_Min_Y 5.15
Recoil_Max_Y 7.92

Recover_X 0.55
Recover_Y 0.55

Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.0045
Shake_Max_Y -0.0055
Shake_Min_Z -0.006
Shake_Max_Z -0.0075

Muzzle 35001
Shell 35009

Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27

Blueprint_1_Type Tool
//CRAFT原型枪制造
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 36176
Blueprint_1_Supply_0_Amount 12
Blueprint_1_Supply_1_ID 38085
Blueprint_1_Supply_1_Amount 5
//BLUEPRINT蓝图
Blueprint_1_Tool 38068
Blueprint_1_Tool_Critical
Blueprint_1_Build 27


Blueprint_2_Type Tool
//SALVAGE原型枪拆解
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37657
//原型枪ID↑
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 36176
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_Build 27